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Messages - IntoDaNaight

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1
First of all, thanks a bunch for spending time replying to this post.

I did follow every single step from the thread  "Getting 7th Heaven to Work on Wine" and in the end, I did manage to open 7th Heaven in my Manjaro distro.
From there, I could run ff7 with no issues as long as I didn't load any mod at all. I only downloaded the mods provided by qhimm and first of all, tried to load them all at once (which got me that injection error EasyHook.dll)
received errors: STATUS_NO_MEMORY: Unable to allocate memory in target process. (Code: 5);
Then, I did try as well to load the mods one by one (and as long as I had only 1 active, I did get the same error again).
Got to this thread, and reverted to Wine 5.4 which I still had on cache, since I did try all the above on Wine 5.5 Staging, but had no luck and when trying to execute ff7 would get the same EasyHook.dll unable to allocate memory.

I'm kinda desperate, because my goal is to end up erasing my Windows partition and be able to execute all apps and games from my Manjaro (which I fell in love with over the past 3 months).
I'm kinda new to linux and I don't know where to start in order to be able to know how to proceed.

Any help would be inmensely appreciated.

Thanks in advance for any tip that may come by!

2
Hi there.

I did replicate everything stated in the post for making 7th heaven work in Wine and in the end, I could make it run without mods. As soon as I try to make it work with mods I do encounter the same problem as OP, in which the launcher tries to inject the exe and runs out of memory.
Reverting wine 5.5 (staging) to 5.4 did not work for me, and I ran out of ideas.

Anyone, please? I really want to give it a try on my Manjaro instead of having to grub to windows (which I truly despise).

Regards and thanks for all your work.


3
Dunno If this is the right topic as to note some crashes my FF7.exe has been doing lately. It looks like it crashes completely at random (mostly when you change from one scenario to another one, or when you enter a battle). Puff! Black screen and dump file.
I have to say none of this ever happens with my 2012 FFVII release.

Its getting really annoying, since there's no way I can predict when it's going to happen again.

Quote
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. ATI Radeon HD 5800 Series 4.2.11931 Compatibility Profile Context
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 1920x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: E:\Juegos\FFVII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
ERROR: unhandled exception

Thanks in advance!

4

Edit2: While I'm at it, the "Hidden Items" function at the save point is somehow broken. Earlier it said I had 2 of 10 items. I was like "what? I took at least 5-6 of them. guess it only counts rare items" but then just now it said I had 1 of 10 items, and I had picked at least another thing, maybe two. (Edit: At first reactor) There's also the Mega Lixir glitch, but I recall this has been pointed out already.

Sorry if this has been already reported.

Happened the same to me, I almost had them all and it pointed out I had 2 of 10 items. I did then save my game at the save-point in front of the Scorpion, and when I loaded that game again it pointed out I had 0 of 10 items, still I had all of them in my stash.

5
I've just signed in to thank you all for the good work and sweat put in this project.
I've been messing arround with mods during the past few weeks and this seems like the ONE.
Please keep it going for the good mod's sake and let me know if you need some player testing.

Also, I'd like to point out something related to bootleg setup: the only way I could manage to properly install this mod was reinstalling FF7 from scratch and using bootleg 040 to apply ONLY your mod (nightmare conversion option inside Bootleg).
Before trying this, I had applied few bootleg diff. configs already to try diff mods, and when I tried to convert to Nightmare It'd patch perfectly, showed the NEW GAME picture from Hojo, and stuff, but the New materia stats wouldn't show on, neither Zack at the beggining or the hidden system.

Anyways, making a clean ff7 install and converting to Nightmare 7 as your 1st patch worked fine for me.

Weird, huh?

Thanks!

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