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Releases / Re: [REL/FF7] gjoerulv's "Hardcore" mod. v1.0.6 FF7 PC
« on: 2013-04-08 03:00:50 »
So I installed this with Bootloader and once I was all up and running just got killed repeatedly at the beginning of the game. So then I ran Bootloader a second time to uncheck the hardcore mod and replace several other features. It seemed to replace everything correctly and the difficulty was at vanilla once more.
Fastforward to Shinra HQ floor 65 as I'm assembling the Midgard replica. I complete that and go to the chest where the next keycard is. I get that and then boss music plays and I get some message along the lines of "Something bad happened blahblahblah"
I'm assuming that while the hardcore mechanics were removed, the encounters remained and the game was trying to pull up assets it no longer possessed. Anyone know how I can go about fixing this?
Tried this again and the last few things from my APP file are:
Fastforward to Shinra HQ floor 65 as I'm assembling the Midgard replica. I complete that and go to the chest where the next keycard is. I get that and then boss music plays and I get some message along the lines of "Something bad happened blahblahblah"
I'm assuming that while the hardcore mechanics were removed, the encounters remained and the game was trying to pull up assets it no longer possessed. Anyone know how I can go about fixing this?
Tried this again and the last few things from my APP file are:
Quote
Entering MAINWhich makes me further think it's a trigger left over from the mod that just isn't going through now
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 1000
[BATTLE] Exitting FRAME_INITIALIZE
ERROR: unhandled exception