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Messages - rhedak

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1
Solved Problems / Re: [SOLVED]ff7 Window Mode Troubles
« on: 2013-06-14 09:24:40 »
I have the same problem, do you now just change your desktop window settings every time?

Also since I cannot resize the window afterwards this fix only works if I run window mode in 640 x 480

2
Troubleshooting / Re: Movies not playing
« on: 2013-06-14 09:15:12 »
Thanks for your help, I merged the mods folder and it's working now.

I'm still having issues with window mode, but that's not what this thread was about in the first place. So thanks for helping, I'm deeming this thread SOLVED  :-D

3
Troubleshooting / Re: Movies not playing
« on: 2013-06-14 08:51:20 »
Thanks, I actually managed to get them working now. The game is working, too. I can actually start it now!

However text windows appear to have been pushed together so letters overlap and stuff.
Also if I enable window mode the game still forces 640 x 480 resolution and then opens a window, which makes it really meaningless to enable window mode. Any fixes for this?

I will provide screenshots in a moment

My native resolution is 1366 x 768 btw

http://www.imageshost.de/img/png/78e0c0b2121ca8039f35048ef44cf7f5.png

Remark: The overlapping text also appears ingame, I just tried.

PS: Yeah I did a driver update and it helped

4
Troubleshooting / Re: Movies not playing
« on: 2013-06-14 08:30:49 »

I am using a 2009 laptop on which I installed windows 8 x64

It's an Acer Aspire 5738
Intel Core 2Duo 2.2 GHZ
4 GB Ram
Direct X 11
ATI HD 4500

I tried activating safe settings but it changed nothing

App.log:

INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Microsoft Corporation GDI Generic 1.1.0
INFO: GDI software renderer detected
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: VBO not supported
INFO: PBO not supported
INFO: Subtractive blending not supported
INFO: No swap_control extension, cannot control framerate
INFO: NPOT textures not supported
INFO: Max texture size: 1024x1024
INFO: Number of texture units: 1
INFO: Original resolution 640x480, window size 1280x780, output resolution 1040x780, internal resolution 640x480
INFO: No NPOT texture support
ERROR: init_indirect failed, scaling and postprocessing will be disabled
INFO: internal resolution clamped to 1040x780
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file E:\Games\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: E:\Games\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: E:\Games\Final Fantasy VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
WM_CLOSE
END OF CREDITS!!!
Field Quit
MIDI stop - OK
resetting MIDI driver volume - OK
UNINITIALIZE DD
END UNINITIALIZE DD

5
Troubleshooting / SOLVED: Movies not playing
« on: 2013-06-14 08:01:20 »
Dear community,

I have a problem with my FF7. I bought the version from the Squaresoft store and tried running it and it was working (including movies).

Then I ran bootleg and modded it, including replacing movies. However now when I try to run the game no movies are working. Not even the Eidoslogo. After a few seconds it takes me to the start screen and I can click after "New Game", but afterwards it just stays on blackscreen.

Update: THe problem may be with video playback itself. I tried replacing Eidoslogo.avi with a random other video, then it was playing the sound (but the sound only). Do you have any ideas on how to fix that?

Update 2: After messing around a bit an reinstalling Ali's custom driver I got the Eidoslogo.avi to work again, but now it gives me the following error message: "Opengl renderer appears to be the microsoft software renderer. Your graphics drivers are probably not installed correctly. Expect extreme lag"
And as it says: it's really slow
Also the game opens first in full screen 640 x 480 and then inside that screen opens a window mode FF7. It's strange. I tried configuring it to window mode but yeah

Any ideas?

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