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Messages - Skeleton35

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1
Troubleshooting / Re: The Great Glacier Crash
« on: 2013-06-30 20:15:19 »
Quite heavily modded, and yes with bootleg 4.0 but I'm actually playing in remasterized mode, not hardcore

2
Troubleshooting / Re: The Great Glacier Crash
« on: 2013-06-29 10:33:06 »
The APP.log is always the same, but here is the crashdump:

Code: [Select]
Fomm 0.13.21
OS version: Microsoft Windows NT 6.1.7600.0

System.ArgumentException: Format de fichier non valide.
   à System.Windows.Forms.RichTextBox.StreamIn(Stream data, Int32 flags)
   à System.Windows.Forms.RichTextBox.StreamIn(String str, Int32 flags)
   à System.Windows.Forms.RichTextBox.set_Rtf(String value)
   à Fomm.MainForm.LoadPluginInfo()
   à Fomm.MainForm.lvEspList_SelectedIndexChanged(Object sender, EventArgs e)
   à System.Windows.Forms.ListView.OnSelectedIndexChanged(EventArgs e)
   à System.Windows.Forms.ListView.WmReflectNotify(Message& m)
   à System.Windows.Forms.ListView.WndProc(Message& m)
   à L0ki.Controls.ReordableItemListView.WndProc(Message& m)
   à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

3
Troubleshooting / The Great Glacier Crash
« on: 2013-06-29 00:26:27 »
Hello everyone,
So my problem come just after the snowboard part, one i'm in the great glacier Cloud and his companio get up and then I have to make my way through it, BUT when a combat appear my screen stay black (but the music keep going on) and so I have to go back on my desktop with the error; Oops something very bad happened. But the thing is, it's only when a combat appear and sometime (1 out of 10) it work does it depend on the ennnemy? Is it a texture problem? Please I don't want to finish the game here! Here is the APP.LOG which is very short.


Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 315/PCIe/SSE2 3.3.0
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 800x600, output resolution 800x600, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: D:\Games\FF7\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
WM_CLOSE
END OF CREDITS!!!
Field Quit
UNINITIALIZE DD
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             ERROR: unhandled exception
END UNINITIALIZE DD

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