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Messages - drumblanket

Pages: [1]
1
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-12 09:10:19 »
I finally got the game to work.   I had to put the bootloader on default settings. Then in the ff7config I had to switch up my resolution to 640x480 where as I had it at 680x420.   I also had to check off nvidia and the option that is NOT  TNT.   
The game looks awesome but the FMV's are super grainy and play at 680x420 while the game seems to be in 1080p . Im just happy I have it running tho.  Any recommendations to get the FMV's looking as good as the game and possibly not cut off around the edges?
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GT 545/PCIe/SSE2 4.3.0
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 1280x960
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1
INFO: D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\movies\sqlogo.avi; mpeg4/mp3 640x480, 15.000000 FPS, duration: 247.466667, frames: 3712
set music volume: 127
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
INFO: D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\movies\opening.avi; mpeg4/mp3 1280x960, 15.000000 FPS, duration: 119.400000, frames: 1791
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 300
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
INFO: D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\movies\mkup.avi; truemotion2/null 320x224, 15.000000 FPS, duration: 9.000000, frames: 135
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 303
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 309
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 308
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 322
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
pause_sound
resume_sound ()
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 324
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 323
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 317
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 311
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 313
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 317
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 314
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 313
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 311
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
INFO: D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\movies\northmk.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 13.066667, frames: 196
fade music volume: 60->0, step=127
set music volume: 60
set music volume trans: 60->0, step=127
Field Quit
Entering MAIN
set music volume: 127
Exiting MAIN
set music volume trans: 127->0, step=60
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\movies\sqlogo.avi; mpeg4/mp3 640x480, 15.000000 FPS, duration: 247.466667, frames: 3712
set music volume trans: 0->0, step=60
WM_CLOSE
END OF CREDITS!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD

 Also... any way to switch the controls up?  and how do i take a screen shot?
After getting the game to run in default mode I tried HDR shader and the game still ran correctly.   In my bootlader I have the otion to remove original aspect ratio which when i did that on my untouched steam version I was able to stretch the game across my widescreen (I dont mind stretching)   But for some reason the redux wont allow this.  At least not that I have seen.  I am really happy that its playing at all to be honest.  But if you guys know some additional tweaks involving losing the grain in the FMV's and all of that I would like to know. 
Thank you guys so much for helping me.   

2
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-12 02:05:02 »
I finally got everything working! :D (With FF7 menus.)

No, you cannot. Many of the mods will alter the main files of the game, and uninstalling does not revert back to their original file structure. More modern games, such as those found at Nexus Mods, have file structures capable of installing and uninstalling freely, but back in the early-mid 1990's, they did not have these features when developing this game.

You will need to start over to change or try a new mod. Follow these steps:
Uninstall FF7Music via Windows Control Panel.
Uninstall the game via Windows Control Panel.
Clean your registry using this tool: HERE
Delete the old installation folder completely. It will have junk files leftover from modding, and installing back into will cause a nightmare.
Install the game and start modding again.

I think the problem may have been that I wasn't uninstalling properly during some of my earlier attempts. Perhaps you are having that problem too? Make sure that you are doing a *clean* install by following the steps below:

Previously, I had been doing steps 2, 4, and 5, but I had no idea about 1 and 3! I'm figuring that skipping step 3 may have been the culprit, but it could be either. Clearly one should not ignore these steps! ;)

(Note: If you have the Steam version, I don't think you really have to uninstall the game via Windows Control Panel. I just always right-click and "Delete Local Content..." from Steam.)


 There is another step I had to take but I did not know about it until after I had installed the mods.  The step was changing the name of the nvidia .dll error which was Nvd3d9wrap and should be this on other systems.   
 My recommendation is to add this step before running the bootleg (pushing the blue button) in the BFE file.  Start > computer > c drive> program files (x86) > nvidia corporation > coprocmanager.  You will see Nvd3d9wrap.dll you would change it to any name you like (I chose Horsesh*t.dll)  THEN you would click the blue button. After the bootlegger has finished be sure to change the file name back to Nvd3d9wrap.dll (copy the file name before you change it then paste it back after the bootlegger has finished) I have not tried this in the installation process yet but its the only extra step I had to take which was not mentioned in the post quoted.  I will try this and see if it helps my situation and will let you know if it solved my problem.

3
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-11 20:37:02 »
:'( Thanks although for trying to help. It is very nice of you to have taken the time. I will look forward the next champion who will try and beat this damn problem !  ;D

 I think God hates me....  and for that there are no answers.  On a lighter note im drinking some brandy and relaxing trying to forget all this for now.    :wink:

4
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-11 19:56:37 »
Heya drumblanket, remove the spaces in [ code] and [ /code] to use the tags. Thanks for posting your app.log. I don't know why it's behaving that way. Perhaps someone else with an Nvidia setup can shed some light on this. Turn shaders off in bootloader configuration. Let's see how that goes.

 I think the error is somewhere in this part of the log maybe?   INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 680x420
INFO: No NPOT texture support and output resolution is not a multiple of 320x240, expect missing framebuffer effects

5
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-11 16:52:57 »
wow.... that didnt help anything other than giving me a bunch of errors i didnt know about.  Where do I find APP.LOG? 
using the custom driver it said ''You have passed the test and can now run the custom driver''  but when i launched the game it looked like i was playing on an apple from 1988.  I lost a lot of quality if you can call what ive already experienced ''quality'' .   Everything like quadruples and the game still registers as 680 x 420.   

   
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
ERROR: failed to set fullscreen mode
INFO: Microsoft Corporation GDI Generic 1.1.0
INFO: GDI software renderer detected
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: VBO not supported
INFO: PBO not supported
INFO: Subtractive blending not supported
INFO: No swap_control extension, cannot control framerate
INFO: NPOT textures not supported
INFO: Max texture size: 1024x1024
INFO: Number of texture units: 1
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 680x420
INFO: No NPOT texture support and output resolution is not a multiple of 320x240, expect missing framebuffer effects
ERROR: no FBO support, cannot render in higher resolution than window size
INFO: internal resolution clamped to 640x420
INFO: No NPOT texture support
ERROR: init_indirect failed, scaling and postprocessing will be disabled
INFO: internal resolution clamped to 640x480
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1
ERROR: NPOT textures not suppported, will not be able to load D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\/mods/bootleg/cr/opback_d_00.png
ERROR: NPOT textures not suppported, will not be able to load D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\/mods/bootleg/cr/opback_e_00.png
ERROR: NPOT textures not suppported, will not be able to load D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\/mods/bootleg/cr/opback_f_00.png
ERROR: GL_INVALID_VALUE
INFO: D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\movies\sqlogo.avi; mpeg4/mp3 640x480, 15.000000 FPS, duration: 247.466667, frames: 3712
INFO: slow output format from video codec mpeg4; 0
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: texture dimensions exceed max texture size, will not be able to load D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\/mods/bootleg/menu/buster_00.png
ERROR: NPOT textures not suppported, will not be able to load D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\/mods/bootleg/menu/buster_00.png
ERROR: COULD NOT CHANGE TO DIRECTORY D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\save
ERROR: GL_INVALID_VALUE
WM_CLOSE
END OF MENU SYSTEM!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD
 

That was the APP.LOG file there....  Thank you!

6
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-11 11:22:31 »
 New problem.....
I am able to get the game to launch BUT!  I cannot get the resolution to anything above 680 x 420  . I also cant get the aspect ratio to change.   When it launches, a large part of the screen is is not showing so basically its cut off.... I see ''SONY COMPUTER''  on the bottom right.  In the config I dont have the option for anything other than 680x420 not even the 1280 option shows up.  Im going to try a few things to see if I can at least get the entire screen to fix.   When I installed the mods I installed the options for both 680 and 1280 there wasnt a torrent for a 1080p resolution included in the torrent mod.  Dunno if that has anything to do with it or not.

STILL FIGHTING!  :wink:
 Im just going to have to have one of you people please please PLEASE access my computer remotely and set this up.... Ive tried everything I can think of to get this to work but nothing fixes the issue.   I know Im really close but first off I dont want to play the game in 680x420 p   At very least I would play with 1280.   PREFERABLY 1080p tho....  Everytime it tries to launch in 1080 p it just crashes.  Im sure that has something to do with no 1080 p torrent file in the Tifas package torrent.    I really am completely at a loss for what to do and I beg you to please access my PC remotely so you can at least see whats going on.    Also in my renderer tab in ff7config I saw something that said openGL driver (broken)   

7
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-11 10:42:36 »
Something about it's trying to use your CPU's onboard video chip? Maybe set a profile for config.exe in your driver software? It's a tough one, for sure. Don't worry! You'll feel better when you get this solved ;)

Or maybe this:
Edit: Did you rename it back?
Edit2: Before passing out for the night I can only suggest perhaps it didn't get spelled right when you changed it back? Other games working fine?
I did rename it back using copy and past to make sure it was 100% correct and that didnt solve the new ff7.exe stopped working crash.   
Dunno whats going on.   

8
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-11 09:21:49 »
Something about it's trying to use your CPU's onboard video chip? Maybe set a profile for config.exe in your driver software? It's a tough one, for sure. Don't worry! You'll feel better when you get this solved ;)

Or maybe this:

Ok... your suggestion of renaming did in fact get the config to launch. YAY!!!!   However, When I launched the game it crashed right away .....  I went to the nvidia control panel and set a value for ff7.exe but that did not help.  I also had tried the config.exe before renaming the nvidia dll.  After getting the bootlegger to launch I renamed it back from horsesh*t.dll to the correct name it originally had and it still launches but when it launches ff7 I get this error.

screenshot   http://s615.photobucket.com/user/Drumblanket/media/ff7hasstopped.png.html
 Thank you for helping.... I feel we are almost there!!!!   

9
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-11 08:26:49 »
OK so I uninstalled the game completely , used the registry key editor I was suggested, I deleted the mods and started from scratch with the torrent,  I set my bootleg the way I wanted it and I STILL get the config error   =88839362&filters[recent]=1&sort=1&o=0]http://s615.photobucket.com/user/Drumblanket/media/confignotworking.png.html?filters[user]=88839362&filters[recent]=1&sort=1&o=0. This is really starting to get under my skin.   Why wont this work for me?   
Same error in the error log as before  Faulting application name: FF7Config.exe, version: 0.0.0.0, time stamp: 0x35fd9b33.     If there is no .DLL error how am I supposed to solve this?

I'm to a point with this where I'm just willing to give you remote access to my computer and watch how you install the mods.  Seriously,  Ive done everything I was supposed to do and I just cant get it to work for me.

Ok ... On further investigation I found this in the error log.   
Faulting application name: FF7Config.exe, version: 0.0.0.0, time stamp: 0x35fd9b33
Faulting module name: nvd3d9wrap.dll, version: 8.17.13.2049, time stamp: 0x51c40f61
Exception code: 0xc0000005
Fault offset: 0x00003554
Faulting process id: 0x1594
Faulting application start time: 0x01ce7e1499ec57d7
Faulting application path: D:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\FF7Config.exe
Faulting module path: C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\nvd3d9wrap.dll
Report Id: d7b5c99c-ea07-11e2-a742-848f69f580d7

 So that info should be helpful to you.   I see the .dll but im not sure exactly what to do to solve it though ive read the forums. 

10
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-10 22:37:22 »
Im sorry I must not understand completely.  Are you saying ''yes you will  have to reinstall the bootleg and bootloader''?

11
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-10 22:28:16 »
Im just gonna go ahead with the uninstall and reinstall.. do I need to uninstall bootleg and bootloader also or should i set those aside in a different folder for when i reinstall??? 

12
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-07-10 19:42:49 »
 Honestly, I really need help.   If I've missed an explanation in this forum please...... A simple copy and paste would be much appreciated.... i mean 43 pages in this particular forum to find the answer to one problem can be very overwhelming.  I do not mean to ask questions to which the answer has already been given but if I have please direct me to the proper page and I will read it.  Maybe I over looked something along my way?  I would love to be able to solve the issue and get to playing.   
Thank you
Also...  if I change the settings in the bootleg screen do i have to run bootlader again to apply the changes? 
I'm really not that savvy to modding games. Usually I just click subscribe in steam LOL.   The only game ive successfully modified without steam to help was AvP classic 2000 and that was 2 folders dropped into the games main folder.   This is much more advanced than my experience.   

13
 Ive been reading and reading forums  on how to fix this issue and I seem to have an error that doesnt have a .dll
While running the installation process I had the config.exe crash problem but it let me configure the music files no problem.
I followed the directions listed anyway as I knew I would have to run the config again later.  I just assumed something was acting an ass due to some conflicting program being open or something like that. After installing the mods and opening bootloader the crash happened again when I clicked run ff7.  I read forums on how to solve the issue which led me to the Manager section...
Here is a screen shot of what the errors show. There are 3 counts of the same error happening as it logs whenever the error is encountered and a different error im assuming is important to mention but I will include that info. I will have to copy and paste that error as its too big to show in a screen shot. The antivirus's are also disabled but I still have the windows open in this screen shot. Shouldnt be an issue.   
 Screenshot
http://s615.photobucket.com/user/Drumblanket/media/scrnshotconfig.png.html

This is the other error log
Event filter with query "SELECT * FROM __InstanceModificationEvent WITHIN 60 WHERE TargetInstance ISA "Win32_Processor" AND TargetInstance.LoadPercentage > 99" could not be reactivated in namespace "//./root/CIMV2" because of error 0x80041003. Events cannot be delivered through this filter until the problem is corrected.

 My computer specs -

 Alienware X51
 i7 3770 intel processor
 Nvidia GTX 545
 6g ram  64 bit OS
 Windows 7
Steam version of FF7 and have saved it to my d drive.  It is still in my steam library but its not in a program files(86x) folder

If there are any other specs I have failed to mention please ask and I will respond right away.   
The crash seems to be a common issue and I see the same error log in the screenshots provided in the forums however it seems the .dll errors
involve nvidia.  Im not seeing any of those errors mentioned in the error log so I'm really at a loss for what to do to solve the issue. 
Thank you for your time and concern.

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