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FAQs and Tutorials / Re: Editing the Staff Roll Sequence in FF7
« on: 2025-09-16 23:36:29 »
Is it locked at 539 lines?
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I am using "New Threat 2.0 Combat only" with Finishing touch and the expanded icons don't show up, as in no icons at all. The normal icons work well (when i disable "extended icons") and everything else also works always. I understand it is a compatibility issue because if I disable NT the extended icons work. I'm not sure there is a way to fix it but i wanted to mention it, otherwise thanks for the mod, really love the personalized battle UI.
i seem to make people angry in the moddin scene coz i want to make a mod
Learn to use grammar and punctuation. Use of a spell checker is a good idea as well. "lol y evrone noes wat im sayin![]()
lol" is not an acceptable way of writing. Remember a well worded post shows respect to the people that are reading it.
[EDIT: Nevermind. Shinra Archaeology Cut and Aavock UI just don't mix. There are so many visual issues that it's not even worth trying. It looks fine in ESUI.]Like?
I noticed that there has been an update "for new opening FMV method", but the opening FMV is still heavily out of synch for me.Fixed. Apparently, you're the first person to use this mod in 4 months lol.
This has been my favorite music mod ever since I found it, so it'd be a shame if this issue never got resolved.
i would love to know how to fix that too?`Is 7th Heaven only avialable for en now? I remember using it a few years ago and i could use it with the german version
Not interested. This mod is a pile of shit and I'm done with it.Considering it's literally the most widely used and most popular gameplay mods and I've never once heard it be called "way too hard", sounds like a skill issue to me. Don't blame the mod, especially after the winning strategy was spoon fed to you. And if you don't want the help, then why the hell did you bother registering an account and posting in the first place?
Heya, new to the FF7 modding scene.
Is there any way this mod's contents can be combined with the Finishing Touch mod? There's certain aspects between the two that I would love to combine but since they're considered separate mods I don't seem to be able to. Or at the very least could you add some additional UI tweaks for Retouch in the future?
The biggest issues I'm currently facing while using Retouch over Finishing Touch is the inability to see the Total HP/MP during battle and the missing "Icon Order" (the A:B/X:O - OK:Cancel - Swap" option) and "Button Mapping" fix options that Finishing Touch offers to correct the buttons displayed based on the setup.
For the HP/MP issue, perhaps the battle UI could add bars to at least give some visual representation of how much the # displaying is out of your total? And while I haven't got to a stage of using Barrier/MBarrier yet to validate, the bars for those seem like they could be pretty tiny to see.
Not as dire, but it would be cool combining the different "Expanded Icons" options to have a choice between the ones already used in Finishing Touch and the Remake/Rebirth ones used in Retouch.
Also I'm not trying to come across as demanding or anything, so if I am understand I'm genuinely just curious about these things since both mods appear to be authored by Bonez. I dunno if these things would be possible or are potentially coming in a further update, but I hope they are. Retouch is by far one of my favorite looking UI design mods and I WANT to use it over Finishing Touch.
New here!
I seem to be running into an issue with Finishing Touch's battle View UI layouts. When I choose either the Finishing Touch or Finishing Touch 2 options The "box" around the right side UI elements don't seem to appear at all for me. Other ones like Optimized UI or Optimized UI 2 seem to let the boxes show just fine. Not sure if I'm doing something wrong or what. Any suggestions? I can provide my mod setup/configurations if needed.
no, i started a new game after installing 7th heaven and SAC and my other mods. my save point is in wall market, so i turned off SAC, loaded the game, went down to the next screen and got this: