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« on: 2013-10-09 11:18:41 »
Hey everyone,
First off, thanks to all the contributors that made the Bootleg project possible. I've been excited to jump into playing FFVII again with some renewed elements, so I've been trying to make this work since I learned about this from Cracked yesterday. Got out my old first release version of FFVII for PC by Eidos from 1998 so I could make this happen. But alas, running into some issues.
So, my problem is rather straightforward.
The game crashes immediately after I launch FF7.exe.
Here's what I've done to try to troubleshoot this.
I've done several installs, uninstalls and reinstalls of the Bootleg mods through the Tutorial provided by EQ2Alyza.
I've also done all the applicable steps in the FAQ too.
My computer is a Laptop running Windows 8 Pro 64 bit. CPU is an Intel i7-3615QM. Graphics card is a GeForce GT 650M with Driver version 314.22 (as suggested by the FAQ).
Here's my APP.LOG:
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GT 650M/PCIe/SSE2 4.3.0
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 3840x2160
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
Some other information I've found from looking at my application log is that the error is caused by ff7_opengl.fgd. I've even gone to the Aali's Custom Graphic Driver FAQ page to see if this is a common issue, which apparently it is for Nvidia cards. Sadly, none of those troubleshooting tips worked either (turning off shaders, etc).
It seems to a problem with the OpenGL driver, as I was able to get the game to launch to the Start/Continue screen as a vanilla install, but unable to start as it is a laptop keyboard with no numpad.
So any help in getting this working would make my day!
Thanks in advance!
-MS