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Messages - Zweistar

Pages: [1]
1
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-12-03 04:26:17 »
It's working now, thank you. Some of the keybindings are a bit weird, though I can change those. The game is running fine now, thank you for helping!

2
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-12-03 03:37:43 »
Whenever I start the game, I get the options for new game and continue, but I can't select either of them and none of my keys do anything.

3
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-12-03 01:17:52 »
Okay, so reinstalling and following the steps more closely, along with the information I got from you guys made it run uh... differently. The menus still doesn't work, but it exists, and there are way less errors in the APP.log file.

Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
ERROR: failed to set fullscreen mode
INFO: ATI Technologies Inc. AMD Radeon HD 7640G 4.2.11476 Compatibility Profile Context
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

INFO: main program link log:
Vertex shader(s) linked, fragment shader(s) linked.

ERROR: failed to stat file C:\Steam\SteamApps\common\FINAL FANTASY VII\/shaders/SmartBloom.post
ERROR: init_postprocessing failed, postprocessing will be disabled
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Steam\SteamApps\common\FINAL FANTASY VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Steam\SteamApps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
INFO: C:\Steam\SteamApps\common\FINAL FANTASY VII\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.533333, frames: 218
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

INFO: yuv program link log:
Vertex shader(s) linked, fragment shader(s) linked.

set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: COULD NOT CHANGE TO DIRECTORY C:\Steam\SteamApps\common\FINAL FANTASY VII\save
WM_CLOSE
END OF MENU SYSTEM!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD

Now what did I do wrong? This is starting to get a little frustrating.

4
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-12-02 23:15:04 »
Oh, I didn't know that. So making literally any folder in C: will fix it, so long as I reinstall steam there?

5
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-12-02 21:38:29 »
Well, I reread the instructions, and from what I can tell, a steam library is fine so long as it's not in program files or a system folder. My steam installation is on my desktop, so I see no issue with the location.

6
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-12-02 21:11:16 »
Well, I can't choose where it installs because I have the steam version and it automatically puts it in steamapps\common. So even if I do reinstall, what good does it do?

7
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-12-02 20:30:27 »
So would I have to reinstall it, or just move it and do all the bootlegger stuff again?

8
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-12-02 19:41:37 »
Okay so, I thought this would be  simple (if a bit time consuming), and did everything step by step, but suddenly I'm getting errors, and the game won't even let me start because the menu isn't working.

Here's my APP log:
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. AMD Radeon HD 7640G 4.2.11476 Compatibility Profile Context
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

INFO: main program link log:
Vertex shader(s) linked, fragment shader(s) linked.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

INFO: postprocessing program link log:
Fragment shader(s) linked.

INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Users\Admin\Desktop\Steam\SteamApps\common\FINAL FANTASY VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Users\Admin\Desktop\Steam\SteamApps\common\FINAL FANTASY VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
ERROR: couldn't open movie file: C:\Users\Admin\Desktop\Steam\SteamApps\common\FINAL FANTASY VII\movies\eidoslogo.avi
ERROR: couldn't open movie file: C:\Users\Admin\Desktop\Steam\SteamApps\common\FINAL FANTASY VII\movies\sqlogo.avi
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
MIDI play: 95
reading midi file: PRE.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: COULD NOT CHANGE TO DIRECTORY C:\Users\Admin\Desktop\Steam\SteamApps\common\FINAL FANTASY VII\save
WM_CLOSE
END OF MENU SYSTEM!!!
Field Quit
MIDI stop - OK
resetting MIDI driver volume - OK
UNINITIALIZE DD

Any idea what I did wrong?

Pages: [1]