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Messages - EsperothVIII

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Kisirong you are seeing the Tripod mod.  You need to download Tripod.

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It seems to be near fixed, for me anyway. It's still completely playable. The ram usage does continue to rise but it is substantially slower. I also have the 4gb patch installed and at the rate it's going it probably won't crash for like over 6 hours. Soooo the issue is still there but it's so dramatically reduced it's really not an issue. Just my observations from playin and watching my ram usage for a few hours. Great job Omzy, as always!

That's strange because my ram usage actually went down by the time I stopped playing.  It was around 300,000K at the 60 min mark and when I was ready to stop after 3 hours I checked it and it was down to around 145,000K

I did notice after I posted earlier that I did have RAMrush open but I didn't actively optimize anything because I didn't even notice I had it open while I was playing.  I don't think it does anything automatically so I don't know if that was a contributor to the stability or not.

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I played the game for about 3 hours straight with no issues.  It looks like the memory problem has been fixed.  Great job Omzy.

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Amazing job!  I've been playing for over an hour without RAMrush and I'm still only sitting at around 300,000K memory usage for the executable.  I think you may have fixed it permanently! I'll give an update if it crashes.

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Hello all.  I've been lurking these forums the past couple of weeks when I decided to grab FFVIII on the steam sale and I've been trying to troubleshoot the crashing issues based on the suggestions here.

So the 4GB patch does indeed increase the threshold for the memory the game can use before it crashes. I can play for about an hour now when before it would crash every 15-30 mins. However RAMrush isn't working for me how it seems to be working for others. When I run the optimizer, it does lower the memory usage for the FF8 application. However it doesn't seem to be freeing that memory up after the optimization. The memory is still "in use or modified memory" instead of "free or available" when I look at the task manager. So ultimately the game still crashes. I'm not sure why this is happening to me when others it seems to be working fine for. Any idea why this is happening?

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