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FF8 Tools / Re: [FF8PC/PSX] Save editor - Hyne (1.8.2) - Accessing Enemy Spells
« on: 2014-07-30 02:59:25 »
I'm not sure if this has been asked before but, would it be possible to give characters access to spells that enemies cast, like spells already accessible to characters. In particular, I think it would be awesome if Gravija was usable (really like the special effects too). It seems like, from the way enemies cast it (i.e. the same character casting motion animation sequence occurs for Gravija as does for Thundaga, Firaga, etc) that it's potentially a spell that could be cast by playable characters. I would suspect from a programatic perspective that one would need to identify the place in memory assigned to that particular spell and then create an entry for it in the spell inventory lists accessible for each character.
I'm not familiar with the layout of the spell inventory lists that Hyne modifies but, in addition to identifying the areas corresponding to Catastrophe and "The End", I wonder if a spell stock entry for Gravija also exists? If so, that would be awesome. Thoughts? Or are spells like Gravija too disconnected from character castable spells to even attempt a mod like this?
I'm not familiar with the layout of the spell inventory lists that Hyne modifies but, in addition to identifying the areas corresponding to Catastrophe and "The End", I wonder if a spell stock entry for Gravija also exists? If so, that would be awesome. Thoughts? Or are spells like Gravija too disconnected from character castable spells to even attempt a mod like this?