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FF9 Tools / Re: [FF9] General editor - Hades Workshop (0.25)
« on: 2014-08-05 17:59:24 »
Oh, I thought changing the summons' formula would be hard, but I actually thought the item cap would be the easiest. I asked more as a matter of curiosity, as those changes would be very useful I believe, no need to worry about them ^^
And about the "Aera (multi)" animation, I guess I didn't express myself well (I'm not a native english speaker, you might have noticed)
I tried to say that even multi-targeting the enemy using the "Aera (multi)" animation I couldn't target all enemies, it just hit the rightmost enemy, just like it would happen with a single target animation. But I may just have swapped the "single" and "multi" animations, I'll check this later and edit this post to tell you what happens.
EDIT: Yes, the "Aera (multi)" animation hits only one enemy, even multi-targeted
I think the animations' tab is very well done btw, I specially like how it has some animations that wasn't even present in the game if I recall, like the "Trine" animation
And about the "Aera (multi)" animation, I guess I didn't express myself well (I'm not a native english speaker, you might have noticed)
I tried to say that even multi-targeting the enemy using the "Aera (multi)" animation I couldn't target all enemies, it just hit the rightmost enemy, just like it would happen with a single target animation. But I may just have swapped the "single" and "multi" animations, I'll check this later and edit this post to tell you what happens.
EDIT: Yes, the "Aera (multi)" animation hits only one enemy, even multi-targeted
I think the animations' tab is very well done btw, I specially like how it has some animations that wasn't even present in the game if I recall, like the "Trine" animation