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Messages - Someone

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1
Did you use the Game Converter?
I used the FF7_GameConverter_BC.exe, I hope that´s the right one

Here is my LastUsed.bp file:
Quote
C=2
S=1
P=1
R=0
O=100001101011000000000111001101010111111111001111111100100
N=1
A=1
V=1
H=3
L=9
M=8
K=0
E=4
T=1
Z=22
B=0
U=1
W=1
Y=1
Q=2
G=1111111211111133
@=01100701020011100010111101111004010201222243261200112
$=242223212722212225222522

2
Quote
Which version of the game do you have, where is the game installed and which OS do you run?

I have the Steam version, the game is installed in E:\SteamLibrary\SteamApps\common\FINAL FANTASY VII and I use Windows 7 Home Premium 64 Bit

3
I still have not been able to solve my problem myself... Is it possible that someone uploads his \FINAL FANTASY VII\direct\ folder somewhere so I can look whether my game works if I use the folder of someone else?

4
I reinstalled it without English translation but it did not help. :/

5
I uninstalled AMD Catalyst again, now it shows which card and driver I am using. The problem remains the same, my design folder is completely empty, aside from some other empty folders, and BVJF.a still can´t be found/does not exist for some reason...

Quote
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 8400 GS/PCIe/SSE2 3.3.0
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 1280x960
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
ERROR: failed to find file char/BVJF.a (LGP) (path: )
ERROR: offset error: BVJF.a
ERROR: could not open file BVJF.a
ERROR: unhandled exception

Edit: I reinstalled it right now and I get a strange Error in the end of the installation. I had it the first time I installed it too, so maybe there is a soultion in there.

Quote
Error in blackbgb: converting to field failed, Attempted to read 323135 bytes from 371e

Error in blin62_2: Incorrect number of entries: 22/23
blin67_2 patch failed, not original script
chrin_2 patch failed, not original script
cosin1_1 patch failed, not original script

6
So I followed your instructions but somehow the game does not want to work... The problem is that when I select "new game" on the title menu I get a error stating the BVJF.yos was not found. The APP.LOG says it searched for this file in "E:\SteamLibrary\SteamApps\common\FINAL FANTASY VII\direct\char\BVJF.a" but the char folder is empty. Actually the whole "direct" folder consists of folders that are empty. There is not much to find on the internet about this problem, the only thing I can find is that it might be related to a NPC Reconstruction mod. I would be gratefull if you could help me somehow...
Here is the whole APP.LOG:
Quote
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Microsoft Corporation GDI Generic 1.1.0
INFO: GDI software renderer detected
INFO: VBO not supported
INFO: PBO not supported
INFO: Subtractive blending not supported
INFO: No swap_control extension, cannot control framerate
INFO: NPOT textures not supported
INFO: Max texture size: 1024x1024
INFO: Number of texture units: 1
INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 1280x960
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
ERROR: NPOT textures not suppported, will not be able to load E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\/mods/bootleg/cr/opback_d_00.png
ERROR: NPOT textures not suppported, will not be able to load E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\/mods/bootleg/cr/opback_e_00.png
ERROR: NPOT textures not suppported, will not be able to load E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\/mods/bootleg/cr/opback_f_00.png
ERROR: GL_INVALID_VALUE
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: texture dimensions exceed max texture size, will not be able to load E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\/mods/bootleg/menu/buster_00.png
ERROR: NPOT textures not suppported, will not be able to load E:\SteamLibrary\steamapps\common\FINAL FANTASY VII\/mods/bootleg/menu/buster_00.png
ERROR: GL_INVALID_VALUE
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
ERROR: failed to find file char/BVJF.a (LGP) (path: )
ERROR: offset error: BVJF.a
ERROR: could not open file BVJF.a
ERROR: unhandled exception

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