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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-03-19 20:51:10 »
Buzzing to get stuck into 1.4 but I think I'll wait until the easter holidays to properly invest some time into this. Cheers for the hard work SC.
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My body is ready for Arrange.
So I've just reached gongaga and got completely destroyed by Rude and Reno any help would be great.
wow cool, okay can't wait.
but i think vincent should be a boss you fight in order to get him, not sure if Vincents theme should be the music to use, but it's at least an idea.
for his new threat maybe lucricia could be a boss fight, when you visit her in those caves, but maybe vincent already has a new threat boss already, I don't know.
but I do like the idea of the new threat bosses giving people ultimate weapons or limit breaks, kind of reminds me of ff6 when recruiting your party members, only unlike ff6 this is actually cool and not totally lame.
I'd really like a readme explaining what I get for doing the new threat bosses and any other extra bosses, as well as where rare materia like 2x cut and w item is, i know you think that would spoil things, but i'd like that option and i think others would as well.
personally i think w item materia is overpowered, as you can phoenix down and potion in one move, so i would remove it, but i'm not expecting you to feel the same, i just wanted to say how much i hate that materia, its also not in any other final fantasys further solidifying my thought that its an overpowered command.
yeah as mentioned I would make life2 & 2x cut a rare materia you get after defeating a new threat boss, it should be the special materia needed for defeating the last story bosses.
It sounds like an event is triggering prematurely for some reason; I started a playthrough of Dark Cave last night so I can see where the problem pops up. Once I've isolated it, I'll likely put out the entire update itself so you're not stuck there for too long.