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« on: 2018-01-01 21:18:12 »
It's been ages sense I last posted here, but mentioning a NT 2.0 (really looking forward to that) it would just feel wrong not to say something. Gimmicks aside I do agree that some rebalancing needs to be done, my concerns on that have mostly been covered already so I'm not gonna repeat it. I do have something to say about the magic system and the suggestion to increase the cost of magic/make ethers more rare. Please do not do this.
Now I can't speak for anyone else but for me when a game puts strong limits on my MP (like Dragon Quest for example) what ends up happening is I don't use the casters or they end up never being used outside of boss fights. The main problem with this kind of balance is that magic focused characters tend to be useless without their magic and if they don't have decent MP supplies they just end up not doing anything most of the time. Compare that fact to a strength focused character who has no such limits and can still do decent/good damage and you just end up not needing to use anyone else. So yeah just my two cents on that train of thought.
Another thing I'd like to mention is I really like the dialogue changes and additions you've made. The story flows a lot better and there is more life to the characters now and I hope you keep that for 2.0.