Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bluarchon

Pages: [1]
2
Is it possible to run SweetFX or any other post processing with 7th Heaven?

3
As far as I can see, if I remember correctly your paths in the settings are wrong. Check the tutorial paths again.

Library location is wrong, \mods needs to be inserted - is missing.
Aali is wrong, replace bootleg with Textures.

Should fix it  ::)

You're right! I don't normally miss these things haha. Thanks for the help :)

Oh and another thing. Is there a way to change the default controls (numpad keys) after the game has been converted? I didn't apply the patch as I thought it was only for keyboards without the numpad (i.e., not related to changing the default ones)

EDIT: Sorry for the double post :(
EDIT: I'm an idiot. Found out that you can change it from the game menu. Disregard this or maybe a moderator can delete it  :-D

4
Hey guys. I just found out about this mod and I was really excited to try it out. I'm using the Steam version of the game and have managed to install everything so far without issues. I activated all the mods and followed the load order but when I launch the game the other mods such as the Menu Overhaul and custom backgrounds and avatars do not seem to work. I also tried changing the field models and then relaunching the game but I still get the same full size models whenever I play.

I tried reading all of the FAQs but I can't find anything that looks similar to my situation.

I'm posting some screenshots below:

1. Menu seems to be broken: http://puu.sh/jxOkN/2cd4a0e9fe.jpg
2. Field models aren't correct as I set it to use the chibi size and used a custom save model: http://puu.sh/jxOo4/214c7f9cec.png
3. Battle menu looks broken and the enemy model didn't update to the high res model neither: http://puu.sh/jxOti/c6ddce49c4.jpg

Here's the APP log file:

Code: [Select]
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 660 Ti/PCIe/SSE2 4.5.0 NVIDIA 353.62
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: C:\Games\Steam\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000034] set music volume trans: 127->0, step=60
[00000099] END OF CREDITS!!!
[00000099] Entering MAIN
[00000099] set music volume: 127
[00000099] Exiting MAIN
[00000099] START OF MENU SYSTEM!!!
[00000348] END OF MENU SYSTEM!!!
[00000348] Entering MAIN
[00000352] Exiting MAIN
[00000352] Field Start
[00000393] Entering MAIN
[00000395] Exiting MAIN
[00000395] START OF MENU SYSTEM!!!
[00000593] WM_CLOSE
[00000593] END OF MENU SYSTEM!!!
[00000593] Field Quit
[00000593] UNINITIALIZE DD


And here's a screenshot of my settings: http://puu.sh/jxOEV/4067dbbef0.png

Let me know if you guys need more information.

EDIT: The music and sound effects mod is working at least because I hear Cloud shouting when attacking. Not sure why the others aren't.

Pages: [1]