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FF9 Gameplay Releases / Re: [PSX/PC] Alternate Fantasy (v3.2 & v6.0)
« on: 2024-08-18 12:35:56 »
Mod broke for me after memoria update today

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Yo, Segachief.
Any chance of summoning you over to the FFVIII:Remastered board and modding?
How bout a New Threat for FFVIII:R or "New SeeD", it's dead over there with no gameplay mode alternatives for FFVIII...
http://www.mediafire.com/file/8gsq2hylgfjxkpd/Documentation.zip/file
try thatmight be 1.4's thou i can't remember.
Gameplay feedback for Type B (Hard Mode, No Sources): I've just only finished Cosmo Canyon but so far I 've found the difficulty more than manageable. I've never die, never had to use items other than the casual potion/phoenix, never run from a battle. I'm using ATB Wait ofc. Problem is the Gil. I don't want the money to make my life easier but I want to have at least "one of each". It's not fun to have to skip some weapons (specially now that they're so different from each other) or materia. And there's the Condor War, that requires to have at least 4k in the pocket everytime. I was thinking about toggling to no exp, easy mode to grind gil but that just seems gimmicky. So, I'd reconsider about the No Gil feature of hard mode. Just my two cents. Awesome mod either way!
I'll add a KO check, if space permits.
I dunno, it seems to consistently happen there.
***
I'll be looking to release the 2.0.92 patch tomorrow night.
Thanks to D.P. for the donation.
Party leader swap is still in there.
Just finished the Gi Kattan fight on Arrange and not 100% sure he's working as intended. The flames now only heal Gi Kattan with their Demi attacks, not themselves. Also, when a character they're 'occupying' dies, the flame doesn't always exit. Finally, it did a move called 'Rekindle', which appeared to be some kind of restorative, but it missed. All in all it was a much easier fight that I was expecting, so wanted to check if it was a rebalance or a bug.
Oh, also, is there any way of preventing Cloud's second wind from triggering (and failing) if he's KO'd?
Ah, spoke too soon - the Ziegfried fight is still broken for me post patch I'm afraid
If I'm remembering correctly, was a way to let chars "Catch up" in levels. So every 10 levels you have a plateau of xp. So for an easy example Cloud early game on a normal play through is going to out level everyone. More so if you want/are forced to swap chars for boss fights or certain stretches of time. This plateau causes cloud to not really get any more than 3-4 levels ahead at any time of your reserves.
I'm sure there's a more specific reason that someone can quote but it's too early for me to dig it up.
Did everyone got 2 rank ups for Cait Sith as soon as he joins ? I'm asking cause I had two, while Cloud barely had his second and all other members only had one and were only halfway to the second. I didn't overfarm nor rush, I think I had an average number of fights but I still prefer to ask.
Also during Dyne fight for some reasons at a point Barret attacked twice in a row.
-> Barret ATB full
-> Select Attack command
-> Before Barret attacks, Dyne use Psych up
-> Barret fires twice
It seems like Psych up triggered a counterattack while it doesn't deal damage.
so i fought powersoul keeper without the trine patch on. tifa rendered it a joke as is becoming usual.
am i just too overleveled at this point? what level were people fighting this at?
Cloud 39
Tifa 41
Aeris 38