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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-10-11 16:15:23 »
Okay, so I started a new playthrough and encountered a weird glitch. The beeping noise in the first reactor persisted throughout, and even continued onto the train segment and past that. It was playing another layer of the beeping as it was "doubled" in sections the beeping was supposed to occur. It also persisted through FMV's. No idea why this glitch arose, I'm not running the Dark Cave patch, and only installed using the main installer. I had random encounters off, and had no way to get into an encounter until next reactor. I fixed it by turning the game off at the next save point (which was after the train segment)