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Messages - lorywindrunner

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@lorywindrunner

A retranslation is a retranslation.  If I start offering original names for everything, not only is that a big effort, it defeats the whole purpose of a retranslation. You can change them yourself soon, when the new touphScript is uploaded. :)  The concessions above are the only ones being made. The only reason the names don't feel right to you is because you are used to the original names.

That sounds like a pretty valid reason to me. If it's not a valid reason than why does the retranslation allow us to use the original english names? That is the same exact situation.

The english names for the limit breaks are still used even in later games. I think translating a name and full sentences are pretty different. One seems more deliberate and the other seems like mistakes were made during the process.

Being able to edit things ourselves seems like a pretty cool idea though.

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You tick it - see the help file :)

The names that change are:

Code: [Select]
Zax>Zack
Leno>Reno
Yrena>Elena
Gusto>Gast
Elmina>Elmyra
Zeng>Tseng
Mina>Myrna
Sierra>Shera
Godot>Godo
Crean>Chole
Grean>Choco Bill
Greene>Choco Billy
Marin>Marlene
Barrett>Barret

@obesebear  The way I am limiting the game means it's a little different - but perhaps that fix can still be incorporated, if it's the same issue.

Yeah i checked the readme but it wasn't clear so I thought I would double check.

Would it be possible to get an option to not change the limit break names as well? I prefer the originals ex Beat Rush, Cross Slash, etc. I love the changed dialogue for the most part but the changed names just don't feel right to me.

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It's very likely there to stay.  I've done all I can regarding the 60fps mod.  NFITC1 or Dziugo may, at some point, chip in I am hoping.  You have to realize that the battle was never designed to use the pause var as a means of limiting to 60fps - and because of this, things happen that ordinarily would not.   It's quite likely that this error exists in the original game - that you pause at a certain time and the models still move for a while.

Yeah that isn't surprising was just being hopeful!

Can i get some clarification on the "Incorrect character names" toggle? What names are changed from this? If I want all the original english names do i tick it or keep it unticked?

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Are animations being drastically sped up with the 60 fps mod ever going to be addressed or is that something that is unfixable and we have to deal with?

Cloud shoots at enemies at lightspeed to attack them and when enemies explode when they die it looks very silly because of how fast the animation is.

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