1
7th Heaven / Re: The game crashes whenever a battle starts.
« on: 2016-04-06 14:23:30 »
Hello again. I disabled the battle model: Enemies but it kept crashing and I kept getting the same app.log Please help
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.0
models_aerith = 1
models_barret = 4
models_caitsith = 1
models_cid = 1
models_cloud = 7
models_redxiii = 1
models_sephiroth = 1
models_tifa = 4
models_vincent = 3
models_yuffie = 2
Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.1
models_diamond = 1
models_frogs = 1
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 2
models_soldiers = 1
models_sweeper = 1
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.0
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 2
weapons_sephiroth = 1
weapons_yuffie = 1
Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 3
Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.0
models_aerith = 6
models_barret = 11
models_caitsith = 2
models_cid = 3
models_cloud = 12
models_redxiii = 17
models_sephiroth = 3
models_tifa = 7
models_vincent = 4
models_yuffie = 3
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.3
models_base = 2
models_biggs = 3
models_jessie = 3
models_wedge = 3
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.0
huge_materia = 1
materia = 2
potions = 1
save_point = 2
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.0
world_models = 1
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 1
emerald = 1
ruby = 1
ultima = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 1
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_aerith = 1
avatars_barret = 1
avatars_cait_sith = 1
avatars_chocobo = 1
avatars_cid = 1
avatars_cloud = 1
avatars_cloud_young = 1
avatars_red_xiii = 1
avatars_sephiroth = 1
avatars_tifa = 1
avatars_vincent = 1
avatars_yuffie = 1
game_over = 1
prelude = 2
start_menu = 10
Minigames - Coaster
ID: 46efb6be-a9ab-4a24-b705-7603aca31519
Version: 2.0
coaster = 1
Minigames - Wonder Square
ID: e3c2e300-ce83-4ca4-8806-f6df1963b07f
Version: 2.0
wonder = 1
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce 840M/PCIe/SSE2 4.5.0 NVIDIA 364.72
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1600x900, output resolution 1200x900, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334
[00000002] set music volume trans: 127->0, step=60
[00000067] END OF CREDITS!!!
[00000067] Entering MAIN
[00000067] set music volume: 127
[00000067] Exiting MAIN
[00000067] START OF MENU SYSTEM!!!
[00000339] END OF MENU SYSTEM!!!
[00000339] Entering MAIN
[00000343] Exiting MAIN
[00000343] Field Start
[00000796] Field Quit
[00000796] Entering MAIN
[00000796] Exiting MAIN
[00000796] Entering FRAME_INITIALIZE SWIRL
[00000796] Exitting FRAME_INITIALIZE SWIRL
[00000799] Swirl sound_effect1
[00000799] stop_sound
[00000799] End of Swirl sound_effect1
[00000878] Entering FRAME_QUIT SWIRL
[00000878] Exitting FRAME_QUIT SWIRL
[00000878] Entering MAIN
[00000880] Exiting MAIN
[00000880] [BATTLE] Entering FRAME_INITIALIZE
[00000880] [BATTLE] Scene# 322
[00000880] [BATTLE] Exitting FRAME_INITIALIZE
[00000881] : [00000881] : [00000881] : [00000882] : unhandled exception