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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-04-13 06:49:25 »Yeah, this is what iDerek was reporting. I've just got the patch together though for non-7H installs:
https://mega.nz/#!uxkXhSRD!fotp-wS7lGAmDwkBAje6GDziakJAGLyB7B7tcJdOvas
I'm going to try making a new kind of patch for the IRO tomorrow, so that it doesn't require the full main installer DL.
Oops sorry, I just skipped to the last page to quickly jot it down for you so I could get back to playing it.

While I have your attention though, i'd like to say great job on this mod! I've spent 6 hours and i'm not even up to the sewers yet because i've been morphing things.

EDIT: Just found another bug after installing the hotfix. Not sure if it's known or not but I searched the thread and nothing came up.
Anyway, I just reached the pillar and watched the part where wedge fell from the top. When it came back to field view he disappeared from the ground and reappeared running from the bottom of the screen to the left the same as he does when you get back from the first reactor.
Spoiler: show
Not sure if it matters but i'm running the Steam version of FF7 without any other mods.