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Messages - nainje

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-04-23 21:59:47 »
I finished your NT mod three different times..SO I wanna say "thank you" for this amazing job you've done here Sega Chief.
I can't wait for a first complete FF VIII New Threat mod :)

I got one question : I'm using the Steam version of the game and would like to use new characters battle models (some are very impressive !) Wich ones would be ok with your New Threat mod ??? :D

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-29 19:30:31 »
In fact I've allready get myself ready and use holy attacks on him, the fact is...in his 3rd form, I just can't deal any damage on him with usual magics even with his absolute physic guard, I always get a "miss" or 0, so He stays forever invincible and gently rape my team  :-D

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-29 17:26:56 »
Wow Sega...Just tried Hojo at the end of the 2nd CD...and...well... What I have to say is : WHAT THE FUCK ????!!!!!
The battle took ages just to reach the final morph of him and... I was not able to deal any damage ?? He instant killed my three Characs at nearly lv 90.
For now, this is the most violent defeat I lived on this mod, I thought this battle was really great until the final form that really pissed me of I must admit...A long way to reach this humiliating defeat  :-o :mrgreen:

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-22 18:47:00 »
Okkkkkkkk Sega, I thought I could find HP plus at the 2nd cd, I was wrong :mrgreen:

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-22 17:48:35 »
I'll try to leave the screen to retry... I thought the sync was pretty strange and I never have to face it in the PSX version.
This spot is very usefull to Lv up and boost the materias AP with the tomberrys. Is it the place where you can find the hp plus materia and morph some specific enemy into weapon ? :-D

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-22 14:23:45 »
What is crazy...is the fact I just can't go through the second wind storm in the north crater at the 2nd CD, it always throw me back then I have to fight the bird who cast aero...again and again  ;D :o

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-12 15:24:03 »
I can already answer this question : Yes it works, today I threw a X-potion on the friendly Scorp boss that help us against the brass dragon and I healed him with more than 25000 hp per potion  ;D

If you managed to add a new game + campaign it would be great to break the lv 99 cap, but it sounds pretty hard job 8)

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-12 09:32:18 »
Hi Sega Chief ! I wanted to say hello and huge thanks for this amazing expérience you offered with your work here. 8-)

For those who want to know, I'm using 7th heaven and after I set my mods order, I did a clean install of the NT mod 1.4 + the latests updates and for now it works really fine.
I did this cause the last update 7th heaven gives me is only the 3.5, I wanted the best from the best :-D

So... I wanted to know one more thing... is the lv70 cap been removed ? I saw it on the forum and I must admit it was the only real bad point... Personnaly I patched the .exe to break the 9999 damages and HP limits :mrgreen:

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