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Messages - furaando

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7th Heaven / Re: Crash while downloading
« on: 2016-07-05 16:05:53 »
UPDATE: I found that playing the game while downloading helps to maintain stable the download. Could it be a problem of compatibility of 7H with Win10? I'm trying to test it with compatibility mode win 7 and win8.

Ps: sorry for my bad english, i'm horribily italian :P

2
7th Heaven / Crash while downloading
« on: 2016-07-04 00:00:14 »
Hi, i'm new in the forum and in the FF7 modding world.

I have a problem in downloading mods, regardless of mod size i randomly get my 7h crash reporting this:

Quote
System.IO.IOException: Impossibile leggere dati dalla connessione del trasporto: Connessione chiusa..
   in System.Net.ConnectStream.EndRead(IAsyncResult asyncResult)
   in Iros.Mega.MegaIros.AsyncReceive(IAsyncResult ar) in c:\Iros\IrosMega\MegaIros.cs:riga 382
   in System.Net.LazyAsyncResult.Complete(IntPtr userToken)
   in System.Net.ContextAwareResult.CompleteCallback(Object state)
   in System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   in System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   in System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   in System.Net.ContextAwareResult.Complete(IntPtr userToken)
   in System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken)
   in System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
   in System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)

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