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Messages - Renyth

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-30 12:52:55 »
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[quote author=Sega Chief link=topic=14938.msg280860#msg280860 date=1596025661]
Is that with the latest versions? A fix for this should be in the current files.
[/quote]

Sorry for the late reply, this was with 2.0.1 at the time.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-29 05:31:56 »
Hey there Sega, thought I'd let you know there's a softlock involving the Chocobo Captain after the train, not sure what caused it. Was playing Hard Mode so if he had any unique attacks to that mode that might narrow it down. There's no name for the attack, the camera just pans from the chocobo to the target (Tifa in this case) and hangs.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-06-26 06:49:57 »
Hey there Sega, been a long fan of this mod so wanted to come on and root for ya.

Did think of something for this Vincent thing though if it's possible. Would it be possible to create a Materia that just gives the attack command as if it was a command materia like the others? Vincent does kind of have Protomateria built into him as lore which could sort of fit. It would seem a little silly perhaps since it's a guaranteed used slot on him and only effective if he's saving Limits for something. Just a thought though I'm curious if that sort of Materia could work. Thinking on it it'd be nice on multiple characters if you wanted to save limits and MP for certain fights.

Keep up the good work man, hands down the most refreshing thing I've played and it's really hard to go back to old 7 now.

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