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Messages - Pendulum Swing

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-28 14:25:32 »
Are there special requirements to trigger the fight in the cave of the Glacier? I keep talking to the NPC and get the "Please, that's enough" text after a few other variations but couldn't get a boss fight to start at all.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-24 03:39:08 »

I was also thinking about making good on an earlier promise in remixing the Materia and Equipment placements in Arrange as well. What do you think?

Do you mean making that as part of that separate patch with the increased stat changes on Materia? I loved that thing back when I played 1.35.

Also, Vincent appears in this scene even though I have yet to actually recruit him:


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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-22 09:38:55 »


Encountered an issue with this NPC here. "Rank Up" does not actually do anything and acts similarly to "Forget it", I just get to control Cloud again.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-21 04:21:00 »

There's not been any changes to the fight in the flevel patch and last I heard from people it was functioning as intended. On normal it's maybe possible to avoid the transform by killing him with Poison, but Arrange should lead into the 2 monster fight (it's a separate formation that's loaded afterwards, like Hundred Gunner > Heli-Gunner).

Are you playing on Normal or Arrange? I'm assuming it's Arrange.

Arrange mode, yes. I haven't tried using Poison at all. Party was Cloud/Tifa/Cid.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-21 01:51:12 »
I applied the latest Flevel hotfix and tried to fight the Shinra Mansion safe boss again. It didn't split into two when I beat it, the battle ended instead. Is this normal behavior?

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