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Messages - Claymore

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-03-23 06:48:42 »
Thanks for the in-depth reply. I will load it up again tonight and double check those numbers and events. I think what you said earlier must have been the problem then - as the Bosses' criticals seemed to land really frequently and hitting for the 3800-4200 mark or so (from my memory) and wiping the entire team out (sans a 200 HP Aerith if her Wall is still active). And he always follows up with another attack or two in quick succession so my constant Reviving of everyone just ends up being futile.

Will try out the tactics you mentioned to see if that will tip the scales. I've been fine with the Mod and other difficult Boss Battles so far, but this battle really stopped me in my tracks. If Cid is my weak link with his defence, I'll just swap him out for the fight as well.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-03-22 06:35:36 »
There's been a lot of changes recently, I'll need a copy of your save file so I can run it and compare damage on the current files/check character stats and the like. Are you running the latest build with the executable changes?

Yeah I downloaded the latest version.

https://www.dropbox.com/s/drnqia1fh5la355/save00.ff7?dl=0
https://www.dropbox.com/s/l3xe3h5n4qcrvhn/metadata.xml?dl=0

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-03-20 18:51:46 »
Was recommended this Mod and been having a blast playing it, but I've now hit a brick wall. Most of the Bosses have been tricky, especially because of their status changes and 2-3 moves in a row that they sometimes do, but they have been manageable ... that was until the Valiant Clod. Even in the back row, he is dealing 2000+ damage to my team and that is WITH Wall active. I'm level 65 and the HP is at the 4000 range. Two hits and that's it - game over. If I don't react quick enough to cast it the moment it runs out, that battle is over in an instant. And that's on top of the status changes, his counters, and the dual / triple moves in a row ... it's just far too much. I'm forced to have Aerith doing nothing but healing and reviving, Cid as a backup reviver or Ether giver to Aerith, and Cloud is the only attacker - but he is doing next to no damage.

Is something wrong with my version or is it meant to be this difficult?

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