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Messages - MelonMelonHeart

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-09-14 18:26:34 »
So I played about 16 hours of New Threat last summer, but then I uninstalled FF7 on steam and I really cannot remember why I did at this point. I enjoyed New Threat more than the base game, but I may have thought I just wouldn't ever want to replay it. Either way, when I reinstalled the game the mod was obviously not patched in. Is it possible for me to re-patch the mod with the newest version or even the old version that I saved (still have the Data folder of the version I used) and start from where my save is? Or will I need to simply start over?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-06-30 23:33:32 »
Apologies if you saw my earlier questions and didn't have an answer (or just didn't feel like responding, which I respect), but how hard of a time will I have in Arrange mode if I skip the rank ups or only use them when I'm struggling? Or even, how much harder of a time will I have if I don't update and stick to this version where each power source only gives +1? Because I just checked and that's what happens in my version.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-06-29 05:40:45 »
So I'm wondering, can you miss rank ups by not using them? Or do I just keep accruing sp and I can choose whenever I rank up? I'm at Cosmo Canyon, playing Arrange mode and so far the difficulty is good. Could be slightly harder at times, but it's just enough for some boss battles to keep me on my toes, for random encounters to be relatively swift and to put me at a place where I want to have the best equipment and good materia, etc. I am a little worried about the rank ups making the game too easy though. Will I end up too weak if I forego all the 7 rank ups I haven't used?


I'm having trouble finding out what Cait Sith's Innate ability is for 1.5. The game didn't verify it the way it has for other characters.

It's

\Innate Ability: MP Regen & Overcharge//
Cait Sith will slowly regenerate MP throughout a battle, and will regain MP
even faster while Defending. MP gained can go past his MaxMP amount.

If you go in the New Threat file you downloaded, under the documentation folder there should be a readme.txt file that gives you general information and you can find all of the info about the characters there.


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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-06-26 05:40:00 »
So with the new hotfix, is Cloud supposed to get the Limit Boost every time someone in the party uses a limit break or just when he does? Because right now it's the former and he gets a buff every time someone else uses a limit break in addition to when he does. Just confirming.

Wondering if (and others can answer this one for sure) you get to choose your upgrade path each time you rank up using SP? Like you can choose a different one each time and you're not locked into the first one you chose correct? Also how gimped would I be in arrange mode if I never use the rank up system except for the first time?

Do you unlock limit breaks (except for Level 4) the same way as in vanilla? And when I use the Elemental materia, what stat governs the amount of damage I do and what element am I attacking with each time? A little unsure how that materia works in general. Thanks!

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-06-22 19:12:48 »

Arrange is more or less the same tempo, but you might find the difficulty spikes (or sinks) regarding some of the boss replacements. If it's your first run through, or you want a more balanced experience, then stick with Normal mode; I have to do some rebalancing with Arrange.

Will I still struggle at times with Normal and/or need to strategize to get through bosses? And it's a hard choice either way because I recently played FFIX Unleashed and it wasn't that balanced but I still had fun. Also if it's mainly the bosses that are very hard, I love that really. It's when the random encounters start to take five or more minutes consistently that I get a bit burned out.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-06-22 06:11:47 »
Hey,

First time playing New Threat, really happy with it so far and I really appreciate all the work that's gone into it, but I just have a question about the difference between Normal and Arrange. Basically I'm wondering if Arrange mode devolves into intense amounts of grinding in order to progress. I prefer a more difficult game in general and I really enjoy hardcore mods even when they're unbalanced, but I only really enjoy grinding when it's done in handheld jrpgs. Would I be better off in Normal if I'd prefer to strategize to get through encounters as opposed to just increasing my stats? I don't mind needing to grind 20-30 minutes every so often, but if I need to grind to get through every new area, that's where I start to get frustrated.

Apologies if you have written about the differences between the two mods in this thread, I searched but can't seem to find concrete answers concerning the differences. I suppose I'm wondering where the increased difficulty of Arrange comes from.

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