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Messages - Rufaus

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9996)
« on: 2023-10-03 11:54:25 »
I've got a question about the SP Specialisation.

Spoiler: show
I beat the first Jenova Boss and unlocked the SP-Specialisation. Flowergirl is limitied to 2 instead of 4 Upgrades. I know Flowergirls fate and all, but if you were to keep her after the events of Disc 1 - will she get her final 2 stat boosts or is that the trade off one has to take with her? Cheerio - love the mod so much! 

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-02-12 20:41:38 »
@Schwahn - I'm 20 hours in, using the Remako HD Mod and other visual upgrades and New threat. I can't complain in that regard. The visual results aren't breath taking, but noticeable.

I'm terribly sorry for asking this, but when I'm in the middle of a playthrough (playing with 7th Heaven) - can I update the IRO or will things go haywire?

Fort Condor Minigame

I'm also confused about the "helicopter" guy for the Fort Condor Minigame. I'm now in Cosmo Canyon and since the Junon introduction he hasn't reappeared. Also: What are the exact / or most noteworthy rewards for the Fort Condor Minigame  (if changed from Vanilla). I'm kinda annoyed by the game and backtracking, but the rewards keep me interested.

Gameplay - Difficulty:

For some reason I only get the reduced amount of Sources from Mr Smiles upgrades. The only other gameplay modification I use is Minigame Collection for the Gold Saucer Mini Games and I run the normal (Win98) FF VII exe.

I'm just not sure If i really need the additional sources or not. I'm level 30, and for the most part I'm doing fine. In the Gongaga reactor I really got smashed, not sure If the few stats more would help that much since these enemies seem to be on the next level. My go to strategy would be Regen and Big Guard, but I still miss quite some AP for Regen, so I decided to skip that part for now. :)

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