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Messages - warkwarth

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Thanks for the reply I ended up reading through the thread and looking at the files and realized I could start in lionheart anytime.
I am on an old version of this mod so I do have cactuars bonus abilities and I used them a bunch on squall not realizing it wasn't a part of this mod?!

Even so I am having a hell of a time trying to beat adel I junctioned both life and and full life to stat defense and doom strike STILL always gets me, even tried remedy+ is there no counter to doom?!

Energy ball is pretty much a 1 hit kill too unless I have renew and especially after ultima but I can't keep haste or renew because doom kills everyone

I am forced to used renzokuken spam but everytime fated circle kills rinoa, how the hell are people doing this fight!??!
I am on at least my 10th try and am waiting for a lionheart to proc feels like a lot of luck and I'm also having to use a lvl 20 characacter because rinoa was in my team.

Can anyone help with with strat against adel?

Also as a minor feedback could rebirth flame heal at least 1 person to full life!? as it is now it never helped me once I'm always dead next turn anyways

I won't be switching ti lionheart mode anytime soon

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Hi callisto really enjoying this mod so far, feels good to be forced to run from battles time to time
Also had a tough time with edea on disc 2 but that's the way it should be I actually had prepare my junctions just for her (auto potion and death resist)  gave me a real sense of accomplishment finally beating her

Don't have much feedback for you yet except maybe junctioning death to attack for nearly 100% death with lots of enemies made alot of battles trivial at least on disc 2 no idea how what this is like late game yet though.


I was just curious is it possible to uninstall an older version of this mod install the new one and continue my game?
Is it possible to convert it somehow to lionheart mode from standard?
I'm only worried late game will become to easy but I suppose I can use another difficulty mod along with this one







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WIP / Re: Final Fantasy VIII - Graphical Update Mod (WIP)
« on: 2019-03-23 21:39:58 »
Ill glady try this out since im about to start a new run on FF8 where are the files to set-up?
and let me know how I can help do you still need screenshots? How far along are you into the project?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-03-16 16:36:10 »
I did uninstall it re-download it and then used the NT patcher 1.5 july 2018
which fixed the first issue.
but Im going to try again with the registry deleter when I get the chance
 
edit: The registry deleter said no keys deleted I tried again with a brand new install
and still dosen't seem to be working still. I always run everything as administrator.
its no big deal really since I believe I can use ochu or a save editor to give myself the missing sources
everything else appears to be working.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-03-16 08:27:30 »
Hi sega chief absolutely loving your mod.
I had to reinstall it after a re-occuring freeze bug
and now I can't seem to use SP to class my characters they are all stuck at 255/200 too.
Im not using any other mods and using the steam version which was updated recently
I will try using the delete registry keys mod and another install
any ideas what could be causing this?

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