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7th Heaven / Re: Game doesn't load at all.
« on: 2019-05-07 04:40:22 »ok. I tried man..
And I do appreciate the attempt.

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ok. I tried man..
You may want to try installing Version 4.5.2. Some of the version items don't always work right between versions.
I'll check into Chaos and see if I can remove the conflicting change.
Edit: I think the only thing getting changed in flevel is some textures, but I what I did was I ran the flevel through the chaos lgp installer and I think it's retained the encounter table; try using this flevel (goes in Data/Field folder):
https://www.mediafire.com/file/dfmmcbyofy1y71s/flevel.zip/file
It depends what those mods change and how they're being patched in. If they're field background mods, and they're being patched in without 7th Heaven, then what they're probably doing is overwriting the flevel/field which has the game's event scripts, encounter tables, etc.
What I did for NT was condense enemy formations to make space for new ones, so if default enemy encounter tables are being used to select random battles then unintended fights are going to be triggered.
When starting a new game, are you being given the option of selecting game mode or does the opening FMV play right away? If it's playing the FMV right after selecting new game then NT's field scripts have been overwritten.
No, this bug happens if the scene.bin (enemies) and the kernel.bin aren't synched with each other; there's a look-up table that determines what encounters to load and if this table is wrong, the wrong encounters get loaded. It sounds like in this case that the kernel.bin isn't patched. This is usually due to file permissions; make sure that the main installer and the hotfix installer are unblocked (right-click then properties; if a button called 'Unblock' is visible then click it). They should also be run as admin.
Another thing that can help a lot is installing FF7 in a non-systems folder; program folders, the default location used by Steam games, have a higher level of protection. You can specify an alternate install directory for the game when installing it through Steam. Putting it in a new folder on the C: Drive (or an alternate drive) will make it less likely to be interrupted during patching. Anti-virus can also interfere so these may need to have exceptions set up if they're tampering with the installers.
And when all else fails, there's directly replacing the files to avoid any security issues: https://www.mediafire.com/file/c57at39b54geauy/Direct_Patch.zip/file
Drop that into the Final Fantasy VII folder and hit accept on all overwrite/folder merge notifications.
Do you have .NETFramework Version 4.5.2 installed? That's a prereq
As a note to this, you can move the install folder anywhere after install. Steam apparently doesn't make any registry entries when installing the game, and that makes it simple to do if you have the space. I couldn't install this on my Steam install because my Steam location is "E:\Games\!Steam\" (to put it at the top of my games folder) so I had to do this from necessity.
Those paths all look reasonable :\ Stupid question but something we should have started off with... do you have any mods actually loaded and active when you press 'Launch'?