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Messages - Zero_078

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1
Satsuki work is beautiful! Thank you very much.

I have one more problem with 7thHeaven
I did not want to create a new thread so I'll ask here. Every time I start the game it the 7thHeaven the program doubles my entry in settings/extra folders.
Can this be somehow fixed?
Look at screenshot: https://imgur.com/q1sXNy7

I also experienced the same thing.

2
Hi guys,

I've been using bootleg for the last 5 years. And it was magnificient experience. Thank you Eliza and teams for your amazing work and devotion to this community.
Now I decided to move to 7H and go for one last playthrough before Remake comes out. 7H seems easier to use and more friendly. However I met the same error message at startup, after Eidos logo. It would be really appreciated if you can help me take a look at it.

Here is APP.LOG and Profile Detail. Crash.dmp also attach in case you need it.
I am using 7H 1.5.6. I already created 10 save blocks but still crash at the same point. I haven't tried to lower version to 1.5.2 because I want to sort this out with latest version first.

APP.LOG:
Code: [Select]
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Intel Intel(R) HD Graphics 4000 4.0.0 - Build 10.18.10.5059
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
[00000000] INFO: Shader limits: varying 64, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] INITIALIZING MIDI...
[00000001] selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
[00000001] midi data type: GENERAL MIDI
[00000001] using midi data file: E:\Games\FFVII Original\data\midi\midi.lgp
[00000001] midiOutGetVolume returned: ffffffff
[00000001] MIDI INITIALIZED
[00000001] set music volume: 127
[00000001] MIDI set volume: 127
[00000001] 100% of 127 = 127
[00000001] set music volume: 127
[00000001] MIDI set master volume: 100
[00000001] MIDI set volume: 127
[00000001] 100% of 127 = 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: E:\Games\FFVII Original\movies\eidoslogo.avi; mpeg4/mp3 1600x1200, 30.000000 FPS, duration: 9.866667, frames: 296
[00000084] set music volume trans: 127->0, step=60
[00000084] MIDI set volume trans: 127->0; step=60
[00000116] MIDI stop[00000116]  - OK
[00000148] MIDI stop[00000148]  - OK
[00000149] END OF CREDITS!!!
[00000149] Entering MAIN
[00000149] set music volume: 127
[00000149] MIDI set volume: 127
[00000149] 100% of 127 = 127
[00000149] Exiting MAIN
[00000149] START OF MENU SYSTEM!!!
[00000149] ERROR: unhandled exception

PROFILE DETAILS
Code: [Select]
Miscellaneous - Dynamic Cloud Weapons
ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
Version: 2.33
CloudSword = 1
Sword = 1
Dynamic = 1

Jessie mod nino style
ID: 50d94f5e-e3ad-44f9-b35f-566ab422c334
Version: 1.00

Miscellaneous - Jessie Mod
ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
Version: 2.3

Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 1

Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.1
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 1
weapons_sephiroth = 1
weapons_yuffie = 1

Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.1
huge_materia = 1
materia = 2
potions = 1
save_point = 2

Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.1
f_animation = 1
w_animation = 1
60fps = 1
fba = 1
fbn = 1
fed = 1
fs = 1

battle models Tsunamod and shiniboy
ID: a467ad9e-94cd-4774-9d10-0846f92bf8ea
Version: 1.43
models_aerith = 1
models_aerocombatant = 1
models_airbuster = 1
models_barret = 2
models_caitsith = 1
models_Chocobo = 1
models_cid = 1
models_cloud = 2
models_elena = 1
models_grunt = 1
models_guardhound = 1
models_hundredgunner = 1
models_motorball = 1
models_mightygrunt = 1
models_mp = 1
models_redxiii = 1
models_rude = 1
models_reno = 1
models_sephiroth = 1
models_soldier = 1
models_sweeper = 1
models_tifa = 1
models_vincent = 1
models_yuffie = 1

Battle Textures: [Tsunamods] Avalanche Arisen 1k Battle Scenes
ID: c33191b1-439d-4536-9c70-cc5f6957dfa2
Version: 1.0
battle_bg = 1

Ninostyle - Field Models
ID: 43e8c995-618e-4a8b-8df7-ed8369a12324
Version: 1.31
models_aerith = 1
models_avalanche = 1
models_barret = 1
models_caitsith = 1
models_chocobos = 1
models_cid = 1
Dynamic_Cid = 1
Style_Cid = 1
models_cloud = 1
Dynamic_Cloud = 0
Style_Cloud = 1
models_other = 1
models_redxiii = 1
models_sephiroth = 1
models_tifa = 1
models_turks = 1
models_vincent = 1
models_yuffie = 1

Field Models - Non Player Characters 2.34
ID: b0475b56-41cf-4f15-b3dc-6846713be69b
Version: 1.0
models_base = 2
models_biggs = 0
models_jessie = 0
models_wedge = 3

[Tsunamods] Echo-S Demo
ID: f6269f4a-5513-4eda-8841-fc478ada7665
Version: 1.00
Echo-S = 1
Field Scenes = 3
Battle Scenes = 1
Menu = 1
Start Screen = 1
Avatars = 1
Magic = 1
Movies = 1

Field Textures: [Tsunamods] OGFields Complete Field Replacement
ID: 1a83c33f-354e-41c6-9369-2481a8c46e1c
Version: 1.0
OGFields = 1

Gameplay - Difficulty and Story
ID: af709876-588e-4865-84e3-0ac0bd662fb2
Version: 2.391
gameplay = 0

Media-Movies: cmh175 HQ FMV Pack
ID: cd7e9b5b-4b43-441e-b091-0e28e8c5c6db
Version: 1.0
vid = 1
hd = 0
res = 1

Media-Music: [Tsunamods] Arranged Soundtrack
ID: ed5a8c57-56bf-4cf1-acfa-8e5347f27463
Version: 1.0
TSM Arranged = 1

Minigames Collection
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.31
chocobo_models = 1
condor_models = 1
motorbike_models = 2
chocobo_textures = 1
coaster_textures = 1
condor_textures = 1
motorbike_textures = 1
snowboard_textures = 1
wonder_square = 1

Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 2
coin = 22
limit = 2

World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 2
emerald = 1
ruby = 1
ultima = 1

World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1

World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 3



CRASH.dmp

Thank you.

Edit 1: Found the issue. Never mind. Thank you.

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