Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Herpderp Mcderp

Pages: [1]
1
didnt sziugo make a patch for his YAMP progeram that makes every slot a "YEAH"?

2
Archive / Re: FFVII TC mod
« on: 2006-08-21 03:52:24 »
Its enough of a nightmare to replace models, and I don't thinkw e know how to change battle locations or add new places yet.

3
Releases / Re: NPC Reconstruction Project
« on: 2006-08-21 03:36:01 »
because square's is really easy to trick whereas thrid ap[rty check might not worjk via the same methods

4
Dz fixed it for me. end thread

5
General Discussion / Re: Remake Petition
« on: 2006-08-21 00:28:11 »
actually Sony stated that they will make the ps3 able to read ps2 and ps1 saves(probably with periphials), jsut like the ps2 could read ps1 memcards.

6
Releases / Re: NPC Reconstruction Project
« on: 2006-08-21 00:06:50 »
yeah i know ultima is crappily prepatche din that respect, but the music is pre-patched I hear, seems to sound different form my retail. and yes it is dual. Size is nothing to me im running a 250gb HD

also no id dint have to overcoem saint's protectioon on my retail (installed it, yamp and some yamp patches, then nocd) on the ultima i replaced its EXEs with 1.02 and did the same. my point is that even without the nocds, anything that checks the validity of either of my ff7 EXEs is gonna bitch about saint's and YAMP because they arent there by default and thus modifications that a validity check will flag.

on cdcheck ebign added by square I was referring to your adding validation to your future patches.

7
General Discussion / Re: Remake Petition
« on: 2006-08-21 00:05:06 »
hmmmm personally It'd be better if they skipped a remake and made a proper ff7 sequel with a better battle system and more side content, oh and one more thing, ability to start the game with ff7 1 saves and ahve the monsters adjusted to match a level 70-80 save and give the ability to lvl to 200 from an ff7 1 save

8
Releases / Re: NPC Reconstruction Project
« on: 2006-08-20 23:40:45 »
haha i'm doign an experiment with dual install trying to see how much  of the stuff in these forums that works on my retail install will work oin my ultima :p. I jsut like that ultima is pre-patched to work with xp and chocobo. btw file checks should NOT exist because whiel they do block ultuima installations they also block modded legit installs. for example my retail ff7.exe is SAINT / YAMP / lucky tifa / gypt and anythign that checks filesize rejects it as invalid 90% of the time. so everyone with filesize checks please do not use them because noone can then use your patch with any other patches. ditto for crc32. oh and im hard drive movie / nocd on both installs, along with alot of ppl so youll jsut piss ppl off.

9
Releases / Re: NPC Reconstruction Project
« on: 2006-08-20 23:00:20 »
It works with Ultima! burn it!!!!!!

10
IF anyone wants to play through my save to recruit vincent plz send me your emaila dress and ill send it
EDIT: I see all those views yet noone has offered to provide me with a trainer/patch or play my save through lost number and resave, cmon ppl.

11
Hey I'm having issues with the shinra mansion safe. I need a way to cheat at this minigame due to the fact that (yes I have timed this) the 20 second timer goes all the way down in under 5 seconds (average 1-2 seconds occaisonally reaching 4-5). any way to either pause / stop the timer or slow it down by alot would be most appreciated. (I could upload a savegame if needed)

12
Archive / Re: Guess what......(hint, canyon)
« on: 2006-08-20 07:23:48 »
nevermind I GYPTed it

13
I did a bit of experimenting with patching ultima (dual install with retail) and got highres to work, still need to fiddle with some of the thrid party stuff ive downloaded and yet to install on either

14
specifically what is missing?

15
Archive / Re: Guess what......(hint, canyon)
« on: 2006-08-20 05:23:12 »
its jsut in search i saw alot of other cosmo bug threads in tweaking so i put mine in, but itd be cool if an admin moved it to a more suitable folder

16
why is ultima so evil? What if someone were to lose one disc?

17
Archive / Guess what......(hint, canyon)
« on: 2006-08-20 04:37:37 »
For those of you that guessed it, I've been cursed to have the dreaded Cosmo Canyon bug, yeah sux4me. I'm running a geforcee 6800, 1.8 ghz AMD processor, 1024 mb ram, running a retail version iof the game, 1.02 with SAINT and chocobo fix under winxp.

my save is at http://rapidshare.de/files/30057789/save00.ff7

you will notice some save oddities......such as Cloud's omnislash and ultima weapon, Aeris' name untranslated as Aerith. Red was given the name Nanaki just to laugh at the "Nanaki's real name is Nanaki"(I did the exact same thing in star wars: knights of the Old republic by naming my character Darth Revan (those who played it will know this is hilarious)) Also do not heed the masamune and masamune blade in my INV. ir the fact that I accidentally skipped that village you were supposed to visit pre-cosmo. email the post-scene save to [email protected].  anyway plz use Tifa in the sequence.

also, an unrelated question, what exactly are love points, saw them in Jenova.

Pages: [1]