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Messages - razzcox

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-08-03 02:13:39 »
After my annual playthrough of vanilla FF7, I've been playing this as a NewGame+ using Black Chocobo to reset my save to the game start. I'm vastly overlevelled, but I was more curious about the added content than anything else, and it has not disappointed at all.

A couple of things I wanted to highlight;

Spoiler: show
The fight with the dragon in the Temple of the Ancients was wonderful. Seeing its HP, realising how thoroughly outclassed I was even at a second playthrough level, and having the scorpion appear again to back me up was absolutely nuts.

There is some really strange game behaviour during the Junon Raid sequence. PHS is active at the savepoint where you find Yuffie, and I could change out my entire team, including Barret. If I did this before talking to Yuffie, the game hangs when I try to talk to her. If I load a save at this point, Barret will uncontrollably run to the northern edge of that field screen, and won't respond to my inputs at all until he reaches the field limit. Also, maybe one time in every 5, a random encounter on the airport screen will result in the game hanging too. I'm not sure why, but this is the only area in the game where I've had any issues.

I like the little Gamefaqs shoutout if you get the rocket code on the first try, because I absolutely was looking at Gamefaqs when I did it.


All in all, I've had a lot of fun with this so far. Some of the new stuff has made me laugh myself silly. Once I've finished the game I'll be sure to do a proper playthrough from a new save, because even at my second playthrough levels, some bits have been really challenging, and I feel like I've not really been fair to this mod playing it the way I have.

Excellent work!

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