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Messages - Stormlock

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-09-28 11:38:03 »
Mod version is 1.5 released on the 26th Turning the mod off let me complete the fight normally. However, you mentioning 60 FPS made me realize I had the animations mod speeding up battle and death animations. Turning that off fixed the fight; notably it made all three enemies appear at once instead of having 2 extra dudes float down after the glass breaks. Thanks for the quick reply!

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-09-27 21:38:46 »
Just started this mod (and a bunch of others) yesterday and have run into a bug I can't get around without disabling the mod: in the Thousand Gunner fight in the elevator, after it spawns it's two companions and breaks the glass, the fight just kinda hangs. Everything still animates, music plays, I can even toggle stuff like the name or pause, but the ATB is stuck on WAIT and never changes. Tried changing to active mode, tried disabling other mods that might affect the graphics in the fight, doesn't seem to help.

Any ideas? I'm guessing I can just turn the mod back on after the fight but they've been really fun so far so I don't want to skip one.

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