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« on: 2006-11-28 13:15:25 »
Hey guys,
Ive been reading up on whats going on in here, some of the patches that you have released are very well done and make the game play and look amazing, better than the lousy conversion that they did on ff7. But anyway I know this is the best place to ask this kinda question... Does anyone know how they programmed final fantasy, what languages were used, or what ai algorithms they were using? If anyone could point me in the direction of some resources for this it would be really appreciated.
The reason I ask this question is because I believe that you learn a lot while playing games like final fantasy, unfortunately these skills don't have any relevance to the real world. However, the strategy and tactics used require a lot of brainpower, (e.g. what spells to use on which enemy, which ally to revive (to bring in a much needed magic spell, or special attack)). I would even go so far as to say final fantasy develops you as a person, (i.e. knowing what friendship is about, dealing with that love triangle!! ) All of this, requires brainpower and we all have learned through playing final fantasy, and if we learned it well we finished the game. But if you could apply this engaging environment to an academic subject, you would have learned something real and practical.
I am currently researching learning techniques and how your brain likes to learn, and surprise surprise, traditional teaching methods suck. However games seem to have a positive impact, while getting the educational content across. Im thinking of developing a mini rpg game that will teach school children......... french!! Yeah I dont like french too much, but if i can show that this works then ill get my masters. I have no idea how much work goes into a game like final fantasy, im thinking its way way too much for one person to do, but if was a small mini game it might just be do-able.
What i would like to know specifically would be:
The programming language used for the AI, both in battle and NPC's walking about
How they created the dialogs for the characters (dialogs would change depending on what you did during the game, i would like to know how this was done)
The battle system (if you got stronger, the enemies got stronger)
And any other ideas that you may find useful.