1
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-10-25 02:15:24 »That typically happens when there's an animation mod on or something. I think the key offender was the 'animated idles' mod or similar. Best approach is to only have NT running until you reach the first save point, and then turn on your other mods again. If no other mods are on, then make sure that you don't have any leftovers lying around like 60fps for instance as some seem to persist even after uninstalling.
So I went through 1 by 1 until I found the MOD I could remove that would let me proceed. That ended up being........ Ninostyle Battle Mods. Once I suspected that was the culprit, I put only that mod and NT on, fired the game up, got soft locked. I put all my MODs back on except for Nino's, the game progressed as normally. Just as a final control on the experiment, I added Nino's back in, knowing that my current set up of mods worked fine, and BOOM, soft lock.
So the issue is 100% for sure Nino's mod, which I just need to deactivate while I get through this part and then add it back on.
Thanks for your help, Chief!