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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-11-09 19:41:10 »
Hello again! Sorry if I'm violating any forum rule by replying twice in a row in a thread, just wanted to propose some more feedback, if thats okay.
I noticed on a quick farm in Costa Del Sol to allow some of my characters to pick up and to get some cash that despite Cloud being fainted the entire time he still got SP. Since he is in the party all the time, I imagine he gets boosted pretty quick in comparison to all other characters. This must have been discussed beforehand, but is it possible to allow for us to switch Cloud out? I was never the type to like the main character centric styles in JRPGs, especially in FF7 when you are basically limited to a two-man party.
And is it a mistake that a party member still gets SP while they are downed? I was just assuming Cloud wasn't getting any SP since party members dont get EXP when downed, as usual.
If everything is working as intended and taking Cloud out of the party really is not possible, could we get an option to cancel out on upgrading a certain character, or only picking up certain party memebrs to rank up at a time? I personally don't like disbalancing my group to make one character or another to be the go-to for everything, while everyone is power-crepts towards just being support to the one guy who is good and/or better at everything.
It might have been that I only had Cloud to upgrade at the moment (honestly its been a few hours so I can't quite recall, sorry if I'm wasting your time). But I think two QoL could be invited:
1) Choice to not rank up a character and go to the next one on the list/pick and select which characters are getting a rank up, along with the information of how many ranks ups they have been through before
2) Option to see which Source Point Options we picked for the characters before, this could be a left-over on the Check SP stuff on save points, a selectable menu that brings up tabs for each character, at most. Just in case the player chooses to diverge their build midway through and forgot where they were taking said character.
Thanks a bunch for the work! Loving to be actually challenged by enemies in the world map! The Jenova boss on the boat was kicking my ass for trying to Morph everything there, had to go without it!
I noticed on a quick farm in Costa Del Sol to allow some of my characters to pick up and to get some cash that despite Cloud being fainted the entire time he still got SP. Since he is in the party all the time, I imagine he gets boosted pretty quick in comparison to all other characters. This must have been discussed beforehand, but is it possible to allow for us to switch Cloud out? I was never the type to like the main character centric styles in JRPGs, especially in FF7 when you are basically limited to a two-man party.
And is it a mistake that a party member still gets SP while they are downed? I was just assuming Cloud wasn't getting any SP since party members dont get EXP when downed, as usual.
If everything is working as intended and taking Cloud out of the party really is not possible, could we get an option to cancel out on upgrading a certain character, or only picking up certain party memebrs to rank up at a time? I personally don't like disbalancing my group to make one character or another to be the go-to for everything, while everyone is power-crepts towards just being support to the one guy who is good and/or better at everything.
It might have been that I only had Cloud to upgrade at the moment (honestly its been a few hours so I can't quite recall, sorry if I'm wasting your time). But I think two QoL could be invited:
1) Choice to not rank up a character and go to the next one on the list/pick and select which characters are getting a rank up, along with the information of how many ranks ups they have been through before
2) Option to see which Source Point Options we picked for the characters before, this could be a left-over on the Check SP stuff on save points, a selectable menu that brings up tabs for each character, at most. Just in case the player chooses to diverge their build midway through and forgot where they were taking said character.
Thanks a bunch for the work! Loving to be actually challenged by enemies in the world map! The Jenova boss on the boat was kicking my ass for trying to Morph everything there, had to go without it!