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					Releases / Re: [FF7PC] ChaOS -Character Overhaul Seven
« on: 2020-03-29 19:42:48 »
					Thanks for the answer. 
Another quick question, I've just reached the end of Midgar and Cloud's model for the world map is vanilla. I believe I installed the mod correctly - the word_us.lgp from the lgp_out folder has been placed in data > wm, but it hasn't worked.
I could get around this by enabling the character overhaul in the Reuinion options.ini...but that only has the option for Cloud with the buster sword, and I don't want the sword on his back.
				Another quick question, I've just reached the end of Midgar and Cloud's model for the world map is vanilla. I believe I installed the mod correctly - the word_us.lgp from the lgp_out folder has been placed in data > wm, but it hasn't worked.
I could get around this by enabling the character overhaul in the Reuinion options.ini...but that only has the option for Cloud with the buster sword, and I don't want the sword on his back.
 
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			 on the save point for later when you get access to Mr. Smiley, so I'm assuming that is still in the game, and character stats are different, in a way that doesn't line up with either vanilla or NT. For example, Cloud starts with 0 spirit and luck, and has much higher vitality than Barret. I have no other gameplay altering mods activated.
 on the save point for later when you get access to Mr. Smiley, so I'm assuming that is still in the game, and character stats are different, in a way that doesn't line up with either vanilla or NT. For example, Cloud starts with 0 spirit and luck, and has much higher vitality than Barret. I have no other gameplay altering mods activated.