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Messages - Flopinou

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-03-25 10:34:50 »

It's an odd one that, I was never really able to track down the cause of it.


I've run some tests, hopefully it can help you :

Everything has been done using 7th heaven 2.0 and the mods directly included with it

So, for me the problem doesn't appear only whith the "Field Animation mod (Bloodshot + Kaldera)" activated, but also with "Field Models -Qhimm catalog -> ( Dynamic weapons -> Cloud -> 5 Ninostyle) OR -> ( Main caracters -> Cloud -> 6 - Ninostyle)", I tried other skin for Cloud (with "dynamic weapons" or "main caracter"), the one called "Bloodshot-classic", and without skin -> the bug doesn't appear.
So you CAN'T have ninostyle skin for CLOUD (Barret doesn't seems to be a problem, I tried it too), nor the Bloodshot + Kaldera mod activated.

And the bug always appear in the exact same moment :

1 - Barret say : "I dunno. ... the others ain't here either"
2 - Cloud rotate in order to face Barret
3 - Cloud say  : "We went into the cave.. and then"

So the bug is appearing between 2 and 3 -> Cloud rotate to face Barret, but never start to talk.

Edit : Precised that I used 7th heaven 2.0 to get and manage the mods.


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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-03-24 18:43:48 »
Another issue here :

Entering the Dark cave, all the materia that my character had been removed (normal), but I had too many in order to put it in the list, and the excedent just vanished (magic plus, w-invocation etc..) I have a backup save so it isn't a problem for me, but it can be gamebreaking in case of bad preparation :s

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-03-24 18:29:54 »
7777 Needles is a key item, check for it in that section.

I also checked it, and it isn't there. And also just to be sure, i talk with the "weapon craftman", wich says to me that i miss material in order to craft it (I checked and got the two other weapons)

But I got a "Unused" objet in the key item section, with a ":o" as a description. Is it okay ? Or might it explain the bug ?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-03-24 16:39:25 »
Hi there !
Still on my run on 1.5 (which is great), but I have noticed some bugs :

- When I enter the dark cave, there's a dialogue with Cloud and Barret in Midgar, and then nothing, the game is stuck -> SOLUTION IF IT'S HAPPEN ALSO TO YOU : Disable all others mods you installed, it'll unlock.

- The Documentation says that the kaktuar boss in the materia cave give the 7777 Needles that Yuffie needs in order to craft her ultimare weapon, but i didn't received it..

- (This one is a detail) : On disc 2, when Tifa is out watching for Cloud, If you enter in Junon you can see her speaking with aeris (Little weird IMO).

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-03-16 12:45:31 »
What method did you use the play the mod? Was it the installer, the Qhimm Catalog IRO (1.X or 2.0), the thread IRO, or the R06 version? It sounds very unusual that this would be missing but the rest of it isn't. If you still have a save file just before the altar/Jenova 2 boss fight, do me a favour and trigger the scene. When you press Confirm to advance Cloud through the stages of lifting his sword, do you see a dialogue option appear at any point during it?

I used directly the option inside "Gameplay - Qhimm Catalog/Difficulty" that ship with 7th haven 2.0 (downloaded everything from the app). And yes there was this option in the scene ! Thus i don't remember what I chose and didn't kept any save :S. Anyway I didnt had any cutscene after with Phenix Down use. The next scene we were on the "house" with her lying on a bed, and I was thinking "That's quite weird, okay my last playthrough was a long time ago but a remenber a FMV scene with Cloud putting her in the water", and then in snowy mountain she was there, and speaking !! What a surprise it was, I might say.
Anyway, the game didn't broke, I can remove her if I want etc etc.. I just wanted to describe what happened, in case of it beeing a bug or something.
2nd anyway : the mod is great, I really thank everyone that's been involved in it (and in all the others mods I use, and 7th haven, but it is off-topic) for all the efforts done, this is just so good to discover this game another time ! :)

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-03-15 09:34:36 »
Hi there !
New user of the mod here, wich is quite good by the way.
I just had a question, since i couldn't find the answer (I apologize if it already exist, I really tried) :

IT CAN BE A SPOILER FOR THOSE WHO DIDN'T PLAYED IT ALREADY


Spoiler: show
Okay, so I just et to CD 2, Aeris died and... she's here. I don't know if it's a bug or something, I searched for the Internet and saw videos in wich you can chose to save her or not, and it didn't happened in my game, she was just here.
I play with the new 7th haven mod manager, but i didn't put any mod that could change that (Except the new threat mod, I only put visual mods and one that change mini games, wich is on the base list of 7th Haven).
Is it an issue or is it just the normal way ?


Thank you for any answer, and sorry for any english mistake, it isn't my native language.

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