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Messages - jdeezy34

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-03-16 23:37:11 »
The game is a composite of several files, some of which it sounds like have changed while others haven't. The Potions being changed means that the kernel has patched (and likely the scene.bin as well). But it sounds like the flevel hasn't patched which is a serious issue. Starting a new game won't help either. 7h 2.0 seems to have a lot of issues that aren't being addressed; the hext not working reliably, NT being locked off from mod types it shouldn't be, driver crashes, etc. If they can't help you troubleshoot the issue then I would recommend going back to 7h 1.54 as the mods themselves are the same.

Thank you! I will check with 7H.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-03-16 04:25:45 »
I had been playing NT 1.5 through 7th Heaven 1.54 but decided to upgrade to 7H 2.0 today. Everything transferred over and works fine except New Threat. I was using the stand alone IRO for NT 1.5 on the previous version of 7H, but now neither that nor the New Threat in the Qhimm Catalog works properly. Items, such as Potions, still have any changed values, as well as weapons/armor. However, I no longer have the menu at save points to check SP, use a tent, etc. In Highwind, the "New Threat" guy is gone, and I can't change party leaders. It's like only part of NT works. I spent a good amount of time searching through the forums before posting this, but couldn't find anyone that was having the same issue. I'm hoping I don't have to start a new game. Any ideas on what I'm missing?

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