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Messages - Warwaff

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Releases / Re: [FF7PC] Red Werewolf
« on: 2020-04-10 08:26:35 »
Heya,

Sorry to thread necro, but I figured this would probably be the best thread to bump about having an issue with this mod.

I'm running 7th Heaven v2.0.3.406.

My current mods are, in order of loading:
Miscellaneous - Qh imm Catalog
Animations - Qhimm Catalog
Battle Models - Qhimm Catalog (Set to 5 - WolfMan - Red Werewolf)
Tsunamods Avalanche Arisen Battle Textures
Battle Textures - Qhimm Catalog
Field Models - Qhimm Catalog (Wolfman - Red Werewolf + Vanilla)
Field Textures - Qhimm Catalog
Gameplay - Qhimm Catalog
Media - Qhimm Catalog
Spell Textures - Qhimm Catalog
Enhanced Stock UI-rel2
ESUI Controller Addon
User Interface - Qhimm Catalog
World Models - Qhimm Catalog
World Textures - Qhimm Catalog


I have the character portrait set as well - though I didn't at first. So uh. In a nutshell, Red is planking, sliding around, and attempting to floss over Hojo, and seriously contorting his vertebrae in the world map. In battle, he's uh. He looks like he got in a fight with a woodchipper and lost. I was streaming when it happened, you can view the issue here, https://youtu.be/UOoQmM83_EQ?t=4640 It looks like Hojo seriously messed the poor little guy up. Also, the moment where he pops back up onto both legs and gripes about not liking two-legged things was kind of golden and his claim to have been acting as he spun like a top was rather utterly entertaining.


Joking aside, I think this particular mod may need to be split back out into its own IRO to do its own animation+model+other overrides because it looks like something is partially pre-empting it. Does anyone have the original, not-combined IRO kicking around anywhere? I tried to Google and find a link to an old catalog, but I'm having no luck!

Any help would be appreciated!

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