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Messages - Glenn Seto

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The d-pad issue (which I've seen people comment may also affect shoulder buttons?) went away for me, when I configured the game's properties in Steam, disabling the Steam Overlay and forcing Per-Game Input Settings on. I also configured the input to rotate the overworld camera with the right stick, but that's just a personal preference.

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Sorry I haven't responded yet, thanks for the offer! I'll look into reshade and your stream. I'm focusing on the few bugs I still have right now to upload v3!

Don't even worry about it, I know you're getting a ton of messages and replies. I'm just happy the mod is coming together so beautifully. :)

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I'll look into reshade or other ways to activate AA. I personally activate it in Nvidia settings, but it'd be cool if it's included!

Did you happen to look at the ReShade preset I mentioned in a PM? It's not overly complicated and does include SMAA/FXAA settings. Maybe it could serve as a basis or reference point for a preset bundled with the mod?

Also, if you'd like access to the footage of my current playthrough via YT, just tell me and I'll be happy to make that available. :)

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Found another one:

https://imgur.com/a/TNqsYKa

Captured in Beta V1, but as far as I can see, it's not showing up in any of the changelog albums.

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FF9 Graphical Releases / Re: [FF9 PC] UI Stuff BETA V2
« on: 2020-04-25 23:35:46 »
OK, here's what UI V2 (fixed) looks like with Memoria (Moguri release).

https://imgur.com/a/gKcBRLx

Title screen looks perfect now. :)

A similar issue remains with the name entry screen (grey bar over name input).

There's a mod that can fix your save, that's what I did.
------------>  http://forums.qhimm.com/index.php?topic=11494.0 (it's called memoria but it's another tool)

Didn't work for me, but I guess, I'll just stick to Memoria, since you're fixing the glitches now.

Edit: Btw, I'd love for the packaged release to offer both the original Steam font and Moguri's Garnet font. Would that be possible by way of memoria.ini options?

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FF9 Graphical Releases / Re: [FF9 PC] UI Stuff BETA V1
« on: 2020-04-25 22:16:19 »
-changed the look of portrait borders https://i.imgur.com/lvQ8kIl.jpg -> Opinions?

It looks good. Just as an experiment, I'd check how it looks with the emboss effect inverted, so that the portraits are set deeper in the UI. I know that's inconsistent with other interface elements, but somehow it might look good for character portraits, specifically.

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FF9 Graphical Releases / Re: [FF9 PC] UI Stuff BETA V1
« on: 2020-04-25 17:27:12 »
Are you guys experiencing name doubling?  Like, ZidaneZidane, SteinerSteiner, etc.

That happens when you return to vanilla from a Memoria-modded version. It's a known issue, albeit not one they intend to fix.

https://github.com/Albeoris/Memoria/issues/83

I'm undecided if I want to start my playthrough with or without Memoria installed. It has some neat features, but also introduces a number of issues, such as being chained to it going forward, due to the messed up names.

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Hi, been lurking for a long time and just want to express my gratitude for keeping the ball rolling on this modding project. :D

Spent the better part of the evening experimenting with various setups, vanilla, original Moguri, standalone Memoria, what font I'd like, which battle UI, etc... For now, I'll probably just stick to vanilla Steam + Snouz's files. I'm well overdue for another FF9 playthrough and I'll keep an eye out for bugs in-game and updated files here. Cheers!

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FF9 Graphical Releases / Re: [FF9 PC] UI Stuff BETA V1
« on: 2020-04-25 00:46:52 »
Oh, so I'm not the only one who gets that rectangular transparency glitch on the title screen. I assume it's a Memoria issue?

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