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Messages - GMTanvis

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-17 02:29:12 »
Awesome! I've been using 7th heaven to do all my mods, would the auto-updater handle this or do I have to manually replace the IRO?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-17 02:17:00 »
how strange, thank you so much!

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-17 01:12:27 »
Quake3 has had an issue with its transparency effects in that they'll load from the menu textures after more than one use, and I think it's something to do with the driver as other attacks with transparency effects also start to behave strangely when used multiple times in a fight (I think this is also related to the Hyper Jump crash on Steam).

Sounds very likely this is the underlying cause; perhaps spell texture mods on top is exacerbating the problem and leading to the crash. Usually the game is 'OK' with the Quake3 thing and the other visual bugs from attacks like Oil Shot and Atomic Ray. Try the fight without the spell texture mod on, and let me know if it still crashes; I can change the animation to something else.

Yup still crashed without any spell textures on. I have my texture memory set to 2048 and Texture Cache is on, if that affects anything.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-16 23:54:12 »
Loving this mod so far, super great changes to everything. But I'm having a little reoccurring problem. Not sure if this has to do with the particular mods I have set up, but multiple times now, my game has crashed, usually randomly, during the ending of the Quake3 animation.

Usually it just happens every once and a while, but during the ???? Ninja fight in Wutai. When it gives itself the barriers using the Quake3 animation, always the second time during the battle, the game crashes.

Not sure what's going on or if I just need to turn off spell texture mods or something like that. Any thoughts?

Thanks!

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General Discussion / Auto Sense Mod?
« on: 2020-05-04 01:49:01 »
Not sure if this has been asked or made before, that and I couldn't find the right keywords to find it.

I'm currently playing the New Threat mod, and noticed that when you use sense on an enemy, it will show the enemies HP in the battle tooltip for the rest of the battle. Is there a mod that will always show the health of an enemy in the tooltip? Either, when you've sensed that enemy type at least once, or just forever always, sans using a sense on it.

Would be super helpful for morphing :P

Thanks!

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