Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Zaxd

Pages: [1]
1
Archive / Re: [Release] Reno for Tifa BETA
« on: 2007-11-07 08:43:01 »
Oh, i havent been here a long time. Seems our mod got some "playas" afterall. Maybe we'll update it someday.

2
Archive / Re: A more complete editor than jenova?
« on: 2007-10-23 18:47:46 »
Hey everyone, I don't know how common knowledge of this editor is, but it seems to have many more features than jenova.  I can only find three flaws with it...

1. The language option removes english after a couple of uses, no matter what I do with the .lng file
2. The kills and escapes fields dont save (similar to how stats wouldnt save on qhimm's jenova)
3. I can't find the source code anywhere to remedy problem 1 or 2.

If anybody knows how to get around the above problems, or knows where the source is at, lemme know.

Here's the link: http://dlh.net/chtdb/chtdl.php?lang=eng&id=26997

Also, does anybody know of a really complete editor like this for ff8 (or a more completed version of Griever)?  I'm looking for a way to edit timber maniacs read...either through an editor or savemap info with a checksum calculator would work fine.

Thanks to all, and enjoy.


This editor has been released 2 times at this messageboard. By Ultima Espio, and me.

3
Archive / Re: Editing Kills and Escapes
« on: 2007-09-18 19:14:07 »
Kills and escapes? Well this program can do almost anything so, ill reccomend to even try this. http://rapidshare.com/files/51625530/FF7Editor1.00.zip.html.

its lnguage is Germany, but you can change it after you launch it.

4
FF7 Tools / Kimera: FF7 p model simple editor
« on: 2007-09-06 04:30:11 »
I've got a question, which im not sure if it fits in this topic .. but anyways, what is Shinra Soldiers Battle model. like AAAA and something like that, and you could PM it, thanks.

5
Archive / Re: [Release] Reno for Tifa BETA
« on: 2007-08-31 17:37:26 »
Reno is a Captain? No way man :D Captain stays, captain is cool. Tifa sucks. By the way. this mod is for fun, and for other Reno fanatics like me,  (XD). It seems that this will get to be Huge release, cos' there is alot of edits in future.

EDIT : Hey guys. Version 1.00 will come soon, which will have fixed Reno walking and running 'n maybe the red head skin will be changed to normal ;D (you dont even notice it if your not Reno fan XD). Next version will fix the renos eye problem, in battle. We also try to add more things in 3rd release, we try..
(version 1.00 will come tomorrow or at monday.)

I still say, If someone has ANY suggestions to this mod, pm me, or post here. Thank you.

More Edits. We are trying to add Reno as new character now. If it is gonna work, we dont have to replace tifa. Gj.

6
Archive / Re: [Release] Reno for Tifa BETA
« on: 2007-08-31 04:09:36 »
Yeah, this project is definetly Interesting. By the way, we will think that Reno is Gay in this mod(im afraid he has to be, or this is soo messed up xD) so...He flirts with Cloud.. Hmm, anyways yeah. One thing is pretty creepy that tifa is a turk :P Notice that this mod is still in beta and theres lot of problems.

7
Archive / [Release] Reno for Tifa BETA
« on: 2007-08-30 14:15:28 »
So, i was thinking about only release it at my own ffvii mod site, but since i know here's some guys too, who maybe want this so...

Letsee. Basicly, this mod changes the parts of Reno and tifa, and yes, it has problems, Alot. But it is still BETA so it has to have problems. This mod was made by Stephen (murak modder) Stephen(xD) so its Stephens. Though the idea was mine but Steph made all work so regards to him. Reno takes tifas place at: Field, battle(all animations arent included), chocobo, world map and Menu. It's default name is still Tifa so you jus' gotta give it name Reno ; )

Here it goes http://rapidshare.com/files/52092358/tifa_reno_change_mod.zip.html

All copyrights go to FFVIItweakers.tk (so basicly Stephen and me)

its abit big files, so take your time to download it ; ) We are taking any suggestions!! so post and comment, please.

EDIT : -Limit Breaks work!! (though it looks kinda funny) (btw. i was thinking that Reno doesnt really fit into story..Well will fix that thing with Text edits, they will come in next versions!!)

[Ultima Espio joined to this project]

8
FF7 Tools / Kimera: FF7 p model simple editor
« on: 2007-08-25 08:35:31 »
Could someone make a instructions how to use this program? It cant open any lgp and i tried use biturn too but, it couldnt open lgp either. Anyone?

9
Archive / Re: a different idea
« on: 2007-08-22 18:41:38 »
Fine change barret to biggs. :D

10
Archive / Re: a different idea
« on: 2007-08-22 14:34:48 »
Cloud looks cooler than Biggs do, but barret looks stupider than Caith Sith. Lol.

Or maybae (just an IDEA) you could change Barret to DYNE! Dyne looks so much cooler than barret does.

11
Archive / Re: a different idea
« on: 2007-08-22 12:57:52 »
But dont change Cloud to biggs. Yo can change likee... Mmh.. Barret? I dont like barret :D

12
Archive / Re: a different idea
« on: 2007-08-22 04:04:36 »
I like Biggs very much but others look odd. Just change a one character to Biggs and it would be perrrfect :P (he looks the coolest too)

13
Archive / Re: Play As Zack!! (The Absolute Zack Project)
« on: 2007-08-20 04:15:51 »
thanks buddy :)   



EDIT:   EUH... dont work i cant make the autopatcher working (Access Violation at address 000000000 read of address 00000000
Maybe i dont understand the instructions  can you give moire detail about installing the battle lgp autopatcher

Same to me. Patcher doesnt work, too bad.

14
Archive / Re: FFVII Zack Story Line
« on: 2007-08-19 16:14:38 »
I clicked on the link and it said, "The file you are trying to access is temporarily unavailable." Is that just my access? Or is the link down  right now?

I dont actually know, it works when i click it? If someone else gets same error i upload it to somwhere else. Please try it.

15
Archive / Re: FFVII Zack Story Line
« on: 2007-08-18 19:43:34 »
I will finish it, i dont care if it takes a year or two, but i will finish it. Hah. Btw when download comes (uploading now) Read the Important first.. Please.

16
Archive / FFVII Zack Story Line
« on: 2007-08-18 12:56:43 »
I am Starting to work on with Zack Storyline. Not models ( you can download em somwhere else) but full edit of all texts at FF VII (what need to be edited) including like Zack tells to tifa that Cloud is dead and tifa starts to like Zack (but Aerith is Already Zacks GF so it starts to be problem with tifa and aerith :D) and lot of other things. I already edited First reactor texts, and i will edit today allway to Wall Market. Oh and Sephiroth is Zacks Friend, but then he wents mad and attacks Zack and other buddies :P Then Sephiroth kills Zacks Girlfriend Aerith And Zack starts to run after him. When you play with this mod the game feels different. Really. And if someone would wait for this it would be ready much sooner so.. post if your interested! And im taking suggestions!!

EDITS :

ive made the edits now at First reactor to Wall market, and some texts need Editing, but for now more needed is to get this allway to northern crater (it tooks hell of a time). i would really want to know does anyone even need this?

2ndEDIT :

Now its ready for Test. First of all you gotta download Absolute Zack project 2.0 From its topic(Copyright to Stephen and rugbykid, its not my own),(or any other Zack mod) , and i used Loveless 2.40 (copyright Squall78 and other guys) . This is so betabetabeta that can be, it only lasts to the wallmarket, and there is lot text to edit and add. ANY feedback is welcome :: Download link :: (coming in 20 min so be on!)

Btw, im not very good writing a love story of Aerith so if you see things i should mix tell me , heh.. oh and yeah download comin soon. (its beta 0.01, jus wanna see wht anyone likes. )

AGAIN EDIT ha ha ha, you guys have to wait for tomorrow for download. Gtg sleep :P Soz.

Okay. Here it is, the download link for Zack Storyline, it will last untill You leave at midgar (after that its normal) Becouse i just want to see wht you like, and i will take any suggestions. Remember that its not even CLOSE to ready. Here it is, the beta zack storyline :: Dl link Deleted

Enjoy!

This was a crap beta. More information is coming in a week. (dl link deleted)

17
Archive / Re: Need PERFECT Zack mod.
« on: 2007-08-18 06:53:19 »
Well if you want to edit the text http://forums.qhimm.com/index.php?topic=6013.0this should help

Thanks man, ill try to use it ;) Anyways, is there Mods like Zack takes Yufiies, Cait Siths or somebody elses place than Clouds? That would be really interesting :P

18
Archive / Re: Need PERFECT Zack mod.
« on: 2007-08-17 16:27:31 »
I tried your patch and it has some eyebrow Problems + Without Text edits.. But i read also your newest post at Absolute Zack- Topic, and i kind understanded that your working on with problems and.. Maybe, text? Is the text/storyline changing hard?

19
Archive / Need PERFECT Zack mod.
« on: 2007-08-17 16:16:46 »
So as the topic says, im looking for an Perfect Zack mod, and with perfect i mean Zack as in battle, zack as in Field and re-scripted Talks. Talks i mean, that zack dont have like "Who am i" crisis and Aeris Recgonizes him and stuff like that. If there isnt an mod like this, You can post an incomplete too, but not too incomp. I really want to play as Zack, for real. Oh, and if you dont want to post it here, Send it to [email protected] .

And send here a post so i know when i check my e-mail ;) .

And yes, i didnt have time to search topics, well i searched that much that i didnt found perfect one. And PLEASE no posts like "Theres no Mods like that"(if there isnt get link to incomplete to same post) Or "Dont come here to bug". Dont post without something to say, and Admins can move my post to other topic if wants. Thx guys/girls !

Pages: [1]