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Messages - thunderbreak

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-31 00:51:37 »
Having difficulty getting a Mu (and a few goes at their stronger version, Trickplay) to cast Lv4 Suicide. Might be a good idea to slightly bump up their chance of using it, if you can. Have spent several hours with Aeris just beating them with the Wizard Staff to restore their MP waiting for them to use it.

That's not a issue from the mod I don't think. Just played the original PS version on my Vita and they do the exact same thing. Can't manipulate and won't cast L4 suicide. Just got to keep on trying.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-21 21:18:20 »
Can you please remove any script that removes materia and equipment from temporary member lost? Last time I lost half my materias in the Dark Cave due to capacity cap, this time I lost most my materia in Northern Crater after the split. It's really frustrating to lose hours of progress and grinding like this. I believe in the beginning there was a part that materias and accessories are forced to be taken off too, but I wasn't at the cap so I didn't lose anything. Still kind of annoy to go back and reslot everything when the member is only missing for like 10 mins.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-11 20:07:34 »
On the subject of Aerith' weapons. Her Princess Guard targets enemy by default, where her other HP recovery weapons target the team by default.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-09 09:34:16 »
Hey just beat the whole mod today, amazing work I must say. Thank you for your work and dedication.

My reason to install this mod is for Aerith. And I'm happy to say that I'm not the least bit disappointed, I was fully expecting her to just be a log on the team, but you actually integrated her as much as you can, and the airship motion sickness is a great touch lol. I do wish there was something for the Icicle Village when we watched the videos in her parent's house if she's on the team. But I'm very grateful for what I got.

There are a few things I run into towards the end I thought I should bring to your attention.

I did quite a bit of grinding and filled up my materia inventory before going to Dark Cave. Once I entered the Dark Cave, materias were automatically unequipped from characters. And all the materias I equipped on the characters were gone. I had to go back to grind for most of them. Please consider giving an option to the player to unequip the materias or keep them on, or at least a warning to players that they may lose their materias.

And I saved right before the Sephiroth Safer fight, so I'm stuck right before the last boss fight and can't go anywhere else, am I missing something or this is by design? Any chance for a post ending save and bring the player back to the surface?

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