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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-06-11 18:02:53 »
Hello! Loving this mod. Haven't played FFVII for more than a decade, so this is a great way to revisit.
I am having a problem with the Dark Cave quest. I think there is an issue causing it to crash related to the music. My copy of the game is the 1998 PC version using 7th Heaven 2.0 for my mods. It seems like any time I try to transition through an area in Reactor Number 1 the game starts playing the music that plays during the original bombing mission and crashes a couple seconds in. The first crash is when I move Cloud into the screen where the T shaped bridge is (where you fight Airbuster in Reactor #5). I'm not using any music mods (couldn't get them to work) and am playing using the original MIDI sound driver. When I changed the sound driver to VGM stream in 7th Heaven the game lets me progress through the reactor (albeit with no music since I don't have the .oggs). When I save at the bottom of the Reactor and turn MIDI back on, it plays the new music for that part of the reactor, but then when I move into the Guard Scorpion area it plays the original Mako Reactor music a few seconds and then crashes.
I disabled all other mods to test and make sure it was not a compatibility issue. Probably the problem will get fixed if I can get modded music to work (I'll probably buy the Steam Version when it goes on sale and then also benefit from the better music), but I figured you might want to know about this bug.
I am having a problem with the Dark Cave quest. I think there is an issue causing it to crash related to the music. My copy of the game is the 1998 PC version using 7th Heaven 2.0 for my mods. It seems like any time I try to transition through an area in Reactor Number 1 the game starts playing the music that plays during the original bombing mission and crashes a couple seconds in. The first crash is when I move Cloud into the screen where the T shaped bridge is (where you fight Airbuster in Reactor #5). I'm not using any music mods (couldn't get them to work) and am playing using the original MIDI sound driver. When I changed the sound driver to VGM stream in 7th Heaven the game lets me progress through the reactor (albeit with no music since I don't have the .oggs). When I save at the bottom of the Reactor and turn MIDI back on, it plays the new music for that part of the reactor, but then when I move into the Guard Scorpion area it plays the original Mako Reactor music a few seconds and then crashes.
I disabled all other mods to test and make sure it was not a compatibility issue. Probably the problem will get fixed if I can get modded music to work (I'll probably buy the Steam Version when it goes on sale and then also benefit from the better music), but I figured you might want to know about this bug.