my hope is to learn how to remove some functionality from mega-all. specifically i want to remove its ability to affect command materia, and the attack override. i saw in a previous post that there might be a way to remove the slash-all override with a hex editor. i know black chocobo has a hex editor tab but wasnt able to find a line starting with 0x in it. id probably need a bit more guidance in order to understand the hex editing if thats the route i need to go.
http://forums.qhimm.com/index.php?topic=11484.0i want the mega-all to function as an all materia only for magic, and basically a watered down version of master magic materia - all combo. im currently planning a hardcore mod playthrough by gjoerulv but want to further limit myself by not allowing me to just deathblow-all or mug-all whole groups. im not sure if mega-all applies to counter, but if it did id wanta remove that too.
as a final option i could try to reintroduce master materia to gjoerulv's mod but he replaced the 3 master materias with coin, flash, and banish. while its definatly an option id rather go with a neutered mega-all with normal magic materia since it would require a bit more inventory management and force me to be more selective in what materia i slot.