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Messages - Dalkil

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1
Hi! I remember when I played the 1.5 version of NT. It was an awesome and traumatic experience. Now, several years later, I'm playing 2.0 route B hard mode. Since the only problem I'm having for now is money, I have a question:

So far, if I were to play "normal" difficulty in 2.0 B path, how much of a challenge would it be in comparison to that savage 1.5 New Threat?

In case 2.0 normal mode and hard mode are not as difficult as NT 1.5, is there any compatible mod to make it as hard as I remember that version?

Thanks for you work and this great mod!

2
Oh! It's right. I don't have that ring. Thanks a lot. I'll do it with the Nero family sidequest.  :-)

3
Hi, Tirlititi.

I've finally replayed through all the game. It was worth starting from scratch after I messed up with the installation. Really a tough challenge! Now I'm farming Yans to kill
Spoiler: show
Necron and Ozma
.

I wondered if there was a Skill list similar to "AFAbilities_v5.0" where I can see what skills can be activated by each character and which piece of gear have them. I know in the AFAbilities you can find a list of gear and skills, but since I do not play in English (well, I took the screenshot in English), I have no idea on how skills are translated or what ones I am missing.

https://ibb.co/bJBmZHq

I can't find what skills I miss with Steiner. I am treasure hunter rank S and got almost all available gear through the game (I think I have to sythetize one item from Hades yet).

Thanks a lot and happy new year!

4
Well, I started a new game to see if the difference was noticeable or not, and it is. I think the funny part is trying the mod and see how it makes my life harder, so I will keep playing this new game as this was exactly was I was expecting from Alternate Fantasy (dumb me, not having into account the order of mods in the .ini).

It will be a little tiring, but I will do the skill grinding with turbo (of course, if those Mandrakes don't kill me easily!).

Thanks again for this great mod!

5
Ouch. So... should I repeat the previous 20 hours I've been playing, or can I keep going forward?  :'(

Thanks for the answer.

6
First of all, thanks for this mod. Modders are always those who keep alive a game.

I wanted to ask if I have screwed my Alternate Fantasy installation, since I think it's as easy as normal and, for instante, Lani didn't have animation for the Elixir (just appeared the name on top of the screen).

https://ibb.co/bvcGN6W

I pasted the folder "AlternateFantasy" in the FFIX main folder (the one with the .exe) and then added the name of the folder to Memoria.ini, but now I'm starting to think that the order in which folders are written in the ini matters?

https://ibb.co/18WqXZg

I might have farmed a lot. I don't know. If this info helps, Dantalian hit me for 800 with his AOE poison+ or the name it has in English version. Also, I know that Lani (the last boss I fought) had the same MP than Vanilla game, that is, more than 4k mp.

Thanks!


7
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-29 02:41:52 »
I'm afraid that's how it ends, on the Arrange mode it takes the player to that church screen and then closes out (when the ending FMV is played, it does the same thing after and auto-closes). I'll add the ending FMV onto the screen after it so it's not missed. The ending should play on normal mode of 1.5 though.

Ah, that's no problem then. I thought I should be redirected to a new game+ or something. I already know the ending, so it's not a big deal.  8)

8
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-28 23:58:40 »
Hey, Sega! I followed your advice and played through the end of the storyline of 1.5 version. I fought against
Spoiler: show
Jenova/Sephirot
and won. Twice. And then I got the congratulations screen, but after that, the game closed abruplty both times and sent me to my desktop. I don't know if this is intended (I guess it isn't), so... the only thing that might be causing the problem is a conflict with other mods. But... I don't know what mods could be the cause.

Have any user ever experienced this issue before? I'll attach a screen about the kind of mods I have installed through 7th Heaven 2.2.

Spoiler: show


I know you are very busy with 2.0 right now. I'm not doing a new game + but go to 2.0 type B directly, so if you don't have a clue about what might be causing my problem, I'll just forget about it and move on to 2.0

Thanks for your work, man. 1.5 was a great experience!

9
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-07-20 21:44:51 »
Ow, man, coming this soon, I don't know wether to finish my 1.5 save or starting a 2.0. What would you recommend? I'm about to reach Gaia Cliffs.

10
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-07-18 23:08:21 »
Yeah, Added Cut will take the target of the connected spell/command so it should only be used with a self-targeted spell if the weapon itself is beneficial to the caster (for instance, Aeris' healing weapons or if the character absorbs the element attached to their weapon). Otherwise, Added Cut should go onto an offence-oriented spell/command.

In the 2.0 build, I've made it so that BP is retained at all times wherever you go. It does get reduced by 75% though if the prize list changes, so BP accrued earlier in the game can't be saved to buy Disc 3 prizes. Other than that, BP is kept.

Yeah, my poor Cloud discovered it was not sensible casting haste on him with added cut.  :oops: Nice to know that Aeris can use that mechanic with her healing rods (which are awesome, by the way).

Those BP news are good news! Also, I think it's a very good idea the reduction of BP when prizes change. I would even go beyond that and reset them, but well, a 75% minus is already a good option.

And last but not least, my overall impression about Osmose (my new favorite materia) is that it's quite overpowered. I know if an enemy has no mp it doesn't recover anything, but to be honest, I've cheesed my way with it. What would I do? I don't really know. Maybe adding ranks and/or limiting the amount of mp it heals? You may as well leave it as is, of course. This is just a suggestion in case you'd want to consider it.

I think for NT2.0 will be more than worth starting a new gameplay, so I won't do NG+ this time. You are doing a really awesome work. Ever since I was a kid, I dreamt of harder fights and a tougher challenge. This mod fulfills that old wish of mine. So, for real, thanks a lot for this GREAT mod.  ;D

11
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-07-17 21:40:35 »
Hello, Sega Chief. I know you are about to release New Threat 2.0. I've been playing with 1.5 for about 30 hours and I'd like to share a couple things that drawed my attention.

If you use added cut + haste, after using haste, you attack yourself. I thought I was going to use haste then attack a random enemy (for strategy purposes, I thought it would be a great idea). I don't know if this is intentional or not, or just can't be changed. I feel like I needed to report that here, although you might know about this issue already.

Another thing is the save point you put on Battle Square of the Golden Saucer. The save point is outside the arena, so you lose all your arena points when leaving to save. Considering the extra difficulty of New Threat, it might be way too annoying clearing Arena until you get the big prize without saving for 1) small amount of GP (disk 1) and 2) Higher time consumption.

Well, that was all. The rest of the mod... I'm enjoying it quite a lot (hard mode, not normal). I'm looking forward to NT 2.0.
See you!

12
I was having this issue also testing 2.2 BETA, and after checking some of the mods, I saw that disabling Animations 3.0 solved the problem. Try this.

Oh, gods! You did it! Thank you very much. It was Animations 3.0.  ;D I owe you one. ^^

13
Hello, people. This might have been already reported, so in case it has, sorry for the inconvenience.

I was running FF7 with mods on 7th Heaven 2.0 and it worked. However, you know, I prefer using DPad. Then I learnt that Beta Version 2.2 has support for DPad, so I upgraded (just installing it over old 2.0 as suggested), and now the game does not run at all. I get this error code when I try to start a New Game.

I added saved games to the 10 slots, but it didn't help. It might be related to the beta status of the version...



Here is my load order:



Also, my copy of the game is a legit Steam one. Any ideas? Should I revert to 2.0? And if so, can I do it just installing again over the 2.2 version, or should I delete the 2.2 before and then install 2.0 from scratch?

Thank you, people. Have a nice day!

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