Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - hg8000

Pages: [1]
1
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.10)
« on: 2020-08-10 17:13:52 »
In the North Crater Hatchery Area, a.k.a. the place for magic pots, there is a pincer attack encounter with two Ahrimans, which feels like it always presents a possible game-over while AP grinding there. They use Lv.4 Death, which is avoidable, but also counter with Lv.3 Flare which seems to do max(?) damage, and possibly makes the fight undoable on a Lvl99 party, if you don't have Exit/Smoke Bombs. Also, I think I never encountered Movers in that area, though they might be a bit rare.

2
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9)
« on: 2020-08-08 23:42:50 »
Sylkis is supposed to give W-Item; I think another user mentioned getting it, so the var is perhaps double-booked. I'll change the var handling it if this is the case.
Got it myself on a Type A playthrough, which is why I was confused in the first place. Back then I was on Disc 1, on the first visit of the glacier if that helps narrowing it down.

3
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9)
« on: 2020-08-08 23:25:01 »
I'm on Disc 2 (Type B) and returned to the Silver Chocobo for W-Item. I got 1 of each nut & green and fed it to him, but didn't get the materia.
For those wondering, here's a list what everything does:
Spoiler: show

Sylkis G. - free pass
Reagan G. - change a name of a character
Mimett - become Chocobo
Curiel G. - Party HP = 1
Pahsana G. - Choco reveals a secret text
Tantal G. - alternate animations
Krakka G. - warp out of the glacier
Gysahl G. - free pass

Zeio N. - Chokhmabo fight
Carob N. - get cheese, except no
Porov N. - warp to Alexander Materia cave
Pram N. - lose 1000gil
Lasan N. - materia shuffle
Saraha N. - witness its dance
Luchile N. - Choco flies!
Pepio N. - free pass

Save for testing: https://mega.nz/file/6MRGjQqT#dCveKmDIm5GccVI89ga_cyagb3WbMD3wRYMcD5natWk

4
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9)
« on: 2020-08-08 17:15:21 »
Upon feeding the Silver Chocobo on the glacier a Zeio nut, a battle with a Nibel Dragon starts, the textbox after the fight mentions a Chokhmabo instead.

5
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.8)
« on: 2020-08-06 20:17:20 »
Type B seems to replace the Demon Wall fight with two Hect-Eyes.
Closest Save: https://mega.nz/file/qYoURQzJ#EzH-Jtn7tlYwdtdO2L_k0ZHtTtws4e---kg-WPCNxiU

6
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.7)
« on: 2020-08-04 20:07:41 »
Mode B: In Mt. Nibel, the Materia Keeper substitute fight does not clear properly, the group only vanishes after leaving the screen/ SP upgrades. Got 5/4 SP upgrades now because i kept running into them

7
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.5)
« on: 2020-08-01 08:05:52 »
After the Turk fight during the Midgar Raid Rude runs in the wrong direction, softlocking the game
Save: https://mega.nz/file/vRhXWQjQ#mK9RhIrfVhvQh7dZxZxSxSQxTyVKv5WnHco94Z8HJHc

8
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-29 19:57:57 »
I checked the Lessaloploth entry that's used on the white area, but it seems to be fine data-wise and in-battle I saw all of its attacks coming out the way they should. If it was a hard crash then it may have been something to do with the game client itself. If it was a soft-lock though (when the game continues running but have no control over it) then that tends to be something on my end.

MP Turbo is erroneously listed as the Great Glacier I've noticed, when it is actually Gaea's Cliffs; Schizo will leave it behind once defeated. I'll correct it in the notes.

The Aeris thing should work on Type A but it sounds like it didn't and I think I know why. It's because of the hard mode toggle. Aeris can be activated/deactivated however from an NPC on the Highwind (near the Operations Room + Chocobo Pen) as a debug routine. If you'd rather have her earlier, I can alter your save file to turn on the required variable if you send it across to me.

Checked it again, seems it was a fluke. I think I'll give some of my other team members time to shine and enable her myself when I reach the Highwind, I tend to swap party members way too infrequently anyways. Thanks for the offer regardless.

9
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-29 18:02:12 »
There seems to be an encounter with a pterodactyl-like enemy in the Great Glacier, the open field where the cave with the 'All' Materia is located, that crashes the game at the start of battle. Just lost a good chunk of progress thanks to that.
MP Turbo is also listed as located in the Great Glacier, but I can't seem to find it anywhere.
Spoiler: show
Is it a trade from the Chocobo? Having access to W-Item this early also feels... interesting

Spoiler: show
Also, is there a way to save Aerith in Mode A? Kind of hoped I'd get her for having flower girl survive the fight, but it seems I just cheated myself out of a ribbon.

10
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-29 09:05:06 »
On the beaches of the Icicle Area there is a giant bird enemy that crashes the game at the start of the encounter. In 1.5 they were called Zuul I believe?
Save: https://mega.nz/file/7ZxFCZCB#A89quwnJ5Q0bXRW4uqwhXx0KsSVgWOMJx5XOwr42BcM
FFNx.log: https://pastebin.com/SAUUGjuE

Should I keep reporting bugs like these one by one or should I simply post all that I've found at the end of the day? I feel like I'm spamming this topic with these a bit, and pushing patches to fix one bug doesn't feel great.

11
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-28 18:28:48 »
7th heaven gives me an error when trying to update. Is the mega folder public? Might just need a while.

12
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-28 17:45:39 »
Declining the ride with a heli-taxi on the street outside the hotel seems to not return control to the player btw

13
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-28 17:25:55 »
Activating the red alarm box next to the exercising troops in Junon causes a crash after a few steps are taken. Tested on Disc 1, would usually result in Disc 2 encounters in the area, untested for further game progression
Save: https://mega.nz/file/WcZBFSpa#IXUbvWw2LiHa-xxLX8NwDeXHVc4jdVGDVP5V-I36q6o
FFNx.log: https://pastebin.com/sxQhisEf

14
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-28 09:53:22 »
The Steal command seems to not inherit the long range flag if the character using it has a long range weapon equipped. Might be intended behavior, but i could've sworn it worked on NT 1.5
Save for testing: https://mega.nz/file/Td5zSBpD#a0AhkzzxkOBQ8N3oSAtfB1iLK9Ytjwdb7xCsAWwvNOI
(Steal via Barret on Boss)

15
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-28 06:12:40 »
There seems to be a slight error with the 2.0 link for 7th heaven. Filename in the pastebin does not match the name in the Mega folder, leading to error messages when downloading via catalogue

16
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0)
« on: 2020-07-28 02:30:50 »
The Aps fight seems to produce consistent crashes right when he first casts Sewer Tsunami. The textbox appears, but as soon as the animation should start the game crashes.
FFNx.log: https://pastebin.com/bbMyeN50
Savefile in the sewers right before the fight for testing: https://mega.nz/file/bVonUCzA#A0TgRqaLlBpT2aPeZ6zYCG18QUVavUqkJsJro6lFooY
Using the IRO version from twitter and 7th heaven 2.2.1.486

Really happy about the changes and excited for a mode B playthrough

Pages: [1]