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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.99)
« on: 2021-05-15 17:32:26 »
There's also this spreadsheet extracted from game files: https://docs.google.com/spreadsheets/d/1-BJ9-sh2_40sI3MEf_MW5zIcXMtJ2kjSayYqYZG5iL4
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Trying to rotate my characters this time (minus Cait Sith as screw him) to get their limits unlocked instead of just having a min party.
Cloud's innate is 'set' when Defend is used and will last until it is procced. If you need to disarm it, then I guess you could try attacking him with another character; he should counter them (this is something I need to look into as I don't want this proccing when, say, Aeris uses a healing stave).I just tested and it triggers multiple times, until another action is queued. Tested against Eligor, put Cloud on defense in the beginning of the fight and healed with Aeris; didn't choose any action for Cloud until the end. Cloud countered 6 times.
That looks pretty cool; a tool I'm assuming?I cheated, I decompiled Proud Clod and Wall Market to know how to read the bin files.