One other thing I wanted to mention that kinda links with gil farming is the W-Item materia. Because of the stardust item I mentioned earlier, you can get W-Item pretty much right at the beginning of disc 2 and completely eliminate the need for gil farming for the rest of the game. Reason being is because you can morph the razor weeds outside of Wutai into Sylkis Greens right after the events in rocket town. Then, once you loot the chest in Gaia's Cliff for the stardust, just do the W-item glitch and make over 4mil gil each time. So with that being said, is it possible to move the W-item material to somewhere like a post game location instead of right when you get to the great glacier? This could help with balancing the zero gil situation on hard mode by tweaking some of the things you mentioned earlier. Possibly??? What are your thoughts on this?
can morph the kyuvilduns mnt nibelheim instead of the razer weeds as alternative option for the stylkis greens.
I've managed a couple of playthroughs on typeB, Hard, noExP enabled without having to resort to witem duplication methods. around 2 years ago i streamed a playthrough and had asked to remove the witem glitch, segachief at that point of time prefered players to be able to freely experiment with items. There is a fix for witem glitch available. pretty sure petfriendlyamy (the person whom released the awesome scarlet utility) had fixed the glitch for one of her mods. to be fair the
wouldnt normally see if going the 'regular route', its a really nice reward for exploration imo. When doing noExP run, witem is very useful due to the very little hp of characters exception caitsith (who i equip witem on) due to his huge hp pool. rest of other chars can get one shotted a lot so if they attack anyone bar cait result is usually death, witem pheonixdown's occassionally needed, loads more times pheonixdown+hipot, otherwise need many more menu's for min/maxxing. I'd hate to see witem moved to late game, i wouldn't mind in the slightest if the glitch was fixed