Hi! I remember when I played the 1.5 version of NT. It was an awesome and traumatic experience. Now, several years later, I'm playing 2.0 route B hard mode. Since the only problem I'm having for now is money, I have a question:
So far, if I were to play "normal" difficulty in 2.0 B path, how much of a challenge would it be in comparison to that savage 1.5 New Threat?
In case 2.0 normal mode and hard mode are not as difficult as NT 1.5, is there any compatible mod to make it as hard as I remember that version?
Thanks for you work and this great mod!
you can add noexp and do a level6 run if you want to up the 'difficulty' barret and tifa will be lvl7 rest party level6. I will note that v2 is not really a difficulty mod as such, its more strategic.
gil can be ontained all area's of the game via steals and/or morphs usually morphs being the better (especially against bosses).
You can try postscripthree mod and give the enemies a lvl/hp boost ontop of the above. just dont enable any of the other options which could make for an easier time.
most simular bosses between v1.5 and v2 the v2 counterpart is nerfed somewhat with one exception
the red materia cave battle is actually VERY slightly harder in v2 than v1.5 due to the removal of able to sleep shinryu
ps SP upgrades - dont bother to use them if want slightly more of a challenge from costa de sol onwards